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| author | Arnold <[email protected]> | 2021-12-26 18:39:15 -0500 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-12-26 18:39:15 -0500 |
| commit | b7dea8016b5b1328808e28b76cc12343907de63e (patch) | |
| tree | 5339c23bbde03c4d6c8c79d96b2033ab9e838ec0 /app/systems/init_title_screen.rb | |
| parent | f70283e5ad5f5a5744ca0695a184f72f88803aca (diff) | |
| download | SteelWings-b7dea8016b5b1328808e28b76cc12343907de63e.tar.gz SteelWings-b7dea8016b5b1328808e28b76cc12343907de63e.zip | |
implement ai randomizer, gameover screen, and other bug fixes
* Cleaned up factory. Fixed most bugs with death(last bug should be with move camera).
* check if player entity is nil before shooting or moving camera
* implement ai randomizer
* separate button click detection to new system
* implement gameover screen with button to return to menu
* use reverse_each instead of cloning
Co-authored-by: realtradam <[email protected]>
Diffstat (limited to 'app/systems/init_title_screen.rb')
| -rw-r--r-- | app/systems/init_title_screen.rb | 46 |
1 files changed, 28 insertions, 18 deletions
diff --git a/app/systems/init_title_screen.rb b/app/systems/init_title_screen.rb index 7f966c2..5ec56a8 100644 --- a/app/systems/init_title_screen.rb +++ b/app/systems/init_title_screen.rb @@ -1,26 +1,36 @@ FF::Sys.new('InitTitleScreen', priority: 1) do + FF::Stg.remove( + FF::Scn::BoidRules, + FF::Scn::Camera, + FF::Scn::Cleanup, + ) + bg_sprite = FF::Cmp::Sprite.new + bg_sprite.props.merge!({ + x: 0, + y: 0, + w: 1280, + h: 720, + path: 'sprites/title/titlebackground.png' + }) + title_sprite = FF::Cmp::Sprite.new + title_sprite.props.merge!({ + x: 1280/2 - 993/2, + y: 500, + w: 993, + h: 89, + path: 'sprites/title/title.png' + }) + btn_sprite = FF::Cmp::Sprite.new btn_w = 190 btn_h = 49 btn_x = 1280/2 - btn_w/2 btn_y = 200 - - bg_sprite = FF::Cmp::Sprite.new - title_sprite = FF::Cmp::Sprite.new - btn_sprite = FF::Cmp::Sprite.new - title_sprite.props[:x] = 1280/2 - 993/2 - title_sprite.props[:y] = 500 - title_sprite.props[:w] = 993 - title_sprite.props[:h] = 89 - title_sprite.props[:path] = 'sprites/title/title.png' - bg_sprite.props[:x] = 0 - bg_sprite.props[:y] = 0 - bg_sprite.props[:w] = 1280 - bg_sprite.props[:h] = 720 - bg_sprite.props[:path] = 'sprites/title/titlebackground.png' - btn_sprite.props[:x] = btn_x - btn_sprite.props[:y] = btn_y - btn_sprite.props[:w] = btn_w - btn_sprite.props[:h] = btn_h + btn_sprite.props.merge!({ + x: btn_x, + y: btn_y, + w: btn_w, + h: btn_h, + }) FF::Ent.new( bg_sprite, FF::Cmp::SingletonTitle[0] |
