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authorArnold <[email protected]>2021-12-26 18:39:15 -0500
committerGitHub <[email protected]>2021-12-26 18:39:15 -0500
commitb7dea8016b5b1328808e28b76cc12343907de63e (patch)
tree5339c23bbde03c4d6c8c79d96b2033ab9e838ec0 /app/systems/init_title_screen.rb
parentf70283e5ad5f5a5744ca0695a184f72f88803aca (diff)
downloadSteelWings-b7dea8016b5b1328808e28b76cc12343907de63e.tar.gz
SteelWings-b7dea8016b5b1328808e28b76cc12343907de63e.zip
implement ai randomizer, gameover screen, and other bug fixes
* Cleaned up factory. Fixed most bugs with death(last bug should be with move camera). * check if player entity is nil before shooting or moving camera * implement ai randomizer * separate button click detection to new system * implement gameover screen with button to return to menu * use reverse_each instead of cloning Co-authored-by: realtradam <[email protected]>
Diffstat (limited to 'app/systems/init_title_screen.rb')
-rw-r--r--app/systems/init_title_screen.rb46
1 files changed, 28 insertions, 18 deletions
diff --git a/app/systems/init_title_screen.rb b/app/systems/init_title_screen.rb
index 7f966c2..5ec56a8 100644
--- a/app/systems/init_title_screen.rb
+++ b/app/systems/init_title_screen.rb
@@ -1,26 +1,36 @@
FF::Sys.new('InitTitleScreen', priority: 1) do
+ FF::Stg.remove(
+ FF::Scn::BoidRules,
+ FF::Scn::Camera,
+ FF::Scn::Cleanup,
+ )
+ bg_sprite = FF::Cmp::Sprite.new
+ bg_sprite.props.merge!({
+ x: 0,
+ y: 0,
+ w: 1280,
+ h: 720,
+ path: 'sprites/title/titlebackground.png'
+ })
+ title_sprite = FF::Cmp::Sprite.new
+ title_sprite.props.merge!({
+ x: 1280/2 - 993/2,
+ y: 500,
+ w: 993,
+ h: 89,
+ path: 'sprites/title/title.png'
+ })
+ btn_sprite = FF::Cmp::Sprite.new
btn_w = 190
btn_h = 49
btn_x = 1280/2 - btn_w/2
btn_y = 200
-
- bg_sprite = FF::Cmp::Sprite.new
- title_sprite = FF::Cmp::Sprite.new
- btn_sprite = FF::Cmp::Sprite.new
- title_sprite.props[:x] = 1280/2 - 993/2
- title_sprite.props[:y] = 500
- title_sprite.props[:w] = 993
- title_sprite.props[:h] = 89
- title_sprite.props[:path] = 'sprites/title/title.png'
- bg_sprite.props[:x] = 0
- bg_sprite.props[:y] = 0
- bg_sprite.props[:w] = 1280
- bg_sprite.props[:h] = 720
- bg_sprite.props[:path] = 'sprites/title/titlebackground.png'
- btn_sprite.props[:x] = btn_x
- btn_sprite.props[:y] = btn_y
- btn_sprite.props[:w] = btn_w
- btn_sprite.props[:h] = btn_h
+ btn_sprite.props.merge!({
+ x: btn_x,
+ y: btn_y,
+ w: btn_w,
+ h: btn_h,
+ })
FF::Ent.new(
bg_sprite,
FF::Cmp::SingletonTitle[0]