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author_Tradam <[email protected]>2021-12-19 22:22:53 -0500
committerGitHub <[email protected]>2021-12-19 22:22:53 -0500
commit6c09e4a4fb4413c83c029e793ba0bab4ac915388 (patch)
treecfd6ac20ee0ff64f04ec187f44fd229d7330168a /app
parentd51367b072e7cd160421e9e6e04f71510785ccd4 (diff)
parent9419c8e708bfde4344c60d99f2a44027f4ee9b95 (diff)
downloadSteelWings-6c09e4a4fb4413c83c029e793ba0bab4ac915388.tar.gz
SteelWings-6c09e4a4fb4413c83c029e793ba0bab4ac915388.zip
Merge pull request #5 from realtradam/background-dev
background added
Diffstat (limited to 'app')
-rw-r--r--app/components/ground_sprite.rb21
-rw-r--r--app/components/rules/bounds.rb4
-rw-r--r--app/systems/start_game.rb10
3 files changed, 33 insertions, 2 deletions
diff --git a/app/components/ground_sprite.rb b/app/components/ground_sprite.rb
new file mode 100644
index 0000000..01602c5
--- /dev/null
+++ b/app/components/ground_sprite.rb
@@ -0,0 +1,21 @@
+FF::Cmp.new("Sprite", props: {
+ x: 640 - 50,
+ y: 360 - 50,
+ w: 100,
+ h: 100,
+ path: 'sprites/hexagon/red.png',
+ angle: 0,
+ a: 255,
+ r: 255,
+ g: 255,
+ b: 255,
+ source_x: 0,
+ source_y: 0,
+ source_w: -1,
+ source_h: -1,
+ flip_vertically: false,
+ flip_horizontally: false,
+ angle_anchor_x: 0.5,
+ angle_anchor_y: 0.5,
+ blendmode_enum: 1
+})
diff --git a/app/components/rules/bounds.rb b/app/components/rules/bounds.rb
index 71495e6..7b0c86e 100644
--- a/app/components/rules/bounds.rb
+++ b/app/components/rules/bounds.rb
@@ -1,5 +1,5 @@
FF::Cmp.new('BoidBounds',
- xmax: 1280, xmin: 0,
- ymax: 720, ymin: 0,
+ xmax: 1280, xmin: -1280,
+ ymax: 1280, ymin: -1280,
strength: 10)
diff --git a/app/systems/start_game.rb b/app/systems/start_game.rb
index da415ec..678100b 100644
--- a/app/systems/start_game.rb
+++ b/app/systems/start_game.rb
@@ -21,6 +21,13 @@ FF::Sys.new('StartGame', priority: 50 ) do
]
position_range = (100..700).to_a
+ sprite = FF::Cmp::Sprite.new
+ sprite.props[:path] = 'sprites/background.png'
+ FF::Ent.new(
+ sprite,
+ FF::Cmp::SingletonCamera[0],
+ FF::Cmp::Boid.new(h: 1920 * 2, w: 1920 * 2)
+ )
5.times do |pos|
Factory::Osprey.new(x: position_range.sample, y: position_range.sample)
end
@@ -32,12 +39,15 @@ FF::Sys.new('StartGame', priority: 50 ) do
sprite,
debug_arrow,
FF::Cmp::SingletonCamera[0],
+ FF::Cmp::BoidBounds.new,
FF::Cmp::Follow.new(target: :mouse, strength: 500),
FF::Cmp::SingletonPlayer[0],
FF::Cmp::Team.new(team: 'player'),
FF::Cmp::Weapon.new,
)
+
+
FF::Stg.add(
FF::Scn::BoidRules,
FF::Scn::Camera,