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authorAdam Malczewski <[email protected]>2026-10-10 01:36:39 +0900
committerAdam Malczewski <[email protected]>2026-10-10 01:36:39 +0900
commit551a7a050e8cd25e795026a1060c9d5b5ea028bf (patch)
treecba29eb5ada26778c09aea7cc767e2ddf665bce8 /package.json
parentd8381e201cb1407a939b496642a0803aec58a47d (diff)
downloaddispatch-web-551a7a050e8cd25e795026a1060c9d5b5ea028bf.tar.gz
dispatch-web-551a7a050e8cd25e795026a1060c9d5b5ea028bf.zip
perf(chat): fast open of long in-flight turns
- Batch live chat events: fold a burst in one pass per animation frame (rAF + timeout fallback for hidden tabs) instead of one reactive cycle per WS frame. Flushed before send/resync to keep ordering. - De-dup the late-join replay against committed history: provisional chunks of the in-flight turn already persisted (CR-6 per-step persistence) are hidden by aligned-prefix matching (fail-safe: mismatch shows, never hides). - Memoize chunks/turnMetrics getters by state identity. - LazyCollapse: tool/thinking card bodies mount only on first open. - content-visibility:auto on transcript rows. - scripts/probe-replay.ts + bench-pure.ts for measuring the replay path.
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