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authorAdam Malczewski <[email protected]>2026-09-07 11:47:18 +0900
committerAdam Malczewski <[email protected]>2026-09-07 11:47:18 +0900
commit754450b539818f9ad94c9586888973b0edd74b68 (patch)
treed852f9a8910f223e15a5e11ad04868b0d0a29804 /src/features/surface-host
parent719f0038dbb09f0fe9b073c3dc8e4f403815223d (diff)
downloaddispatch-web-754450b539818f9ad94c9586888973b0edd74b68.tar.gz
dispatch-web-754450b539818f9ad94c9586888973b0edd74b68.zip
feat(workspaces): Win8 Start-style tile-grid home page
Rebuild the workspace home as a Windows 8 Start-screen-style tile grid, replacing the max-w-3xl vertical card list. Pure core (zero DOM/Svelte/fetch, fully unit-tested): - logic/tile-layout.ts — geometryFor(width, height) resolves WIDE (4 fixed ~120px rows, column-wise flow, 4x2 span cap) or TALL (2 fixed columns, row-wise flow, 2x2 cap); pack() is the ONLY order->coordinates transform (greedy first-fit in fill order, hole-free, render-clamped per geometry); firstEmptySlot/insertAtFirstEmptySlot/mergeLayout/resizeTile/moveTile/ sortByRecentActivity/sanitizeLayout. Persisted data is orientation-independent {version:1, tiles:[{id,colSpan,rowSpan,order}]} — order + spans only, never positions; the same data renders in either geometry (spans clamp for the render, persisted values untouched). - logic/drag-controller.ts — pure pointer/press state machine: mouse threshold-drag + tap-open; touch long-press lifts + selects, pre-lift movement cancels so vertical scrolling never fights the gesture. Shell: - tile-layout-store.svelte.ts — thin reactive wrapper persisting through the injected createLocalStore adapter (dispatch.workspaces.tiles), ops: sync/resize/move/placeFirstEmpty/sortByRecentActivity. - ui/HomeTileGrid.svelte — CSS-grid tile canvas (wide: horizontal scroll + snap + wheel pan + pan arrow + scroll indicator; tall: native vertical scroll), FLIP-animated reflow, drag ghost, transient resize preview. - ui/HomeHeader.svelte — fixed chrome: Dispatch display title, New workspace popover (same slug validation; creates via create-on-miss and does NOT navigate — the new tile lands in the first empty slot in fill order and enters rename mode), global Plugins button, sort-by-recent overflow; compact icon buttons + bottom sheet on tall screens. - ui/WorkspaceTile.svelte — tile face (title, /slug, conversation count, relative last-activity, live active dots, starred tint); inline rename with the old card's semantics. - ui/TileActionBar.svelte — slides up on select (right-click / long-press): Open, Rename, Resize, Star/Unstar, Details, Plugins, Delete (old confirm + store call preserved). - ui/ResizePicker.svelte — Word-style insert-table hover grid (wide 4x2 / tall 2x2) with arrow/Enter/Escape support and ghost preview on commit. - ui/WorkspaceDetails.svelte — flyout holding the old card's default-cwd input + default-computer select (same store calls + error states). - WorkspacesHome.svelte orchestrates; App.svelte untouched (same props). - WorkspaceCard.svelte is removed (replaced by the tile system). Manual tile order rules; starred workspaces get a tint (star is no longer a sort key); workspaces unknown to the layout append at the end. vitest: jsdom gains PointerEvent (MouseEvent-based) + Element.animate stubs — the pointer logic is the outermost edge for the drag tests. Verification: svelte-check 0/0, vitest 1655 passed (102 files, twice), biome clean, vite build OK.
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