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| author | Adam Malczewski <[email protected]> | 2026-09-07 17:40:29 +0900 |
|---|---|---|
| committer | Adam Malczewski <[email protected]> | 2026-09-07 17:40:29 +0900 |
| commit | 46b5f9d30f149c3e80f483c91f563c0a6fc75b25 (patch) | |
| tree | d6554c2634b624ead9f87881ff506506f88a7cbe /src/features/vision | |
| parent | 828d4e4fb822ec2925c8a625bc5bf326c3425964 (diff) | |
| download | dispatch-web-46b5f9d30f149c3e80f483c91f563c0a6fc75b25.tar.gz dispatch-web-46b5f9d30f149c3e80f483c91f563c0a6fc75b25.zip | |
feat(workspaces): bound the drag append area — 3 columns past the content edge
Dragging a tile far right grew the wide canvas endlessly (the target cell
resolved from the pointer with no upper bound), making precise placement
impossible. Add a pure `dragAppendLimit(placements, geometry, extra = 3)`:
the drag target may aim at most 3 columns (wide) / rows (tall) past the
current span-aware content edge. The bound is measured on the COMMITTED
layout — never the live preview — so it can't ratchet mid-drag; it steps
forward only when a drop commits new content. cellAt applies it on the
growth axis (wide: col, tall: row); the fixed cross-axis clamps are
unchanged. Exported via the unit index.
Verification: svelte-check 0 errors/0 warnings; vitest 1693/1693 (4 new
dragAppendLimit tests); biome clean on touched files; build ok.
Diffstat (limited to 'src/features/vision')
0 files changed, 0 insertions, 0 deletions
