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authorAdam Malczewski <[email protected]>2026-09-07 18:00:04 +0900
committerAdam Malczewski <[email protected]>2026-09-07 18:00:04 +0900
commit48b23a8132537209c338aa04311f8057b1f5f5b5 (patch)
treecf1d2ffb57f5e054ee8ee33481f0951469776b17 /src/features/workspaces/ui/WorkspacesHome.test.ts
parent8c595b2ea88793dfa751efcc927ad1e755bf2d3a (diff)
downloaddispatch-web-48b23a8132537209c338aa04311f8057b1f5f5b5.tar.gz
dispatch-web-48b23a8132537209c338aa04311f8057b1f5f5b5.zip
fix(workspaces): mobile (tall) grid can't scroll — root height collapse + touch capture
Two blockers for scrolling the tall grid on a phone: 1. HomeTileGrid's root was `flex-1` inside a BLOCK parent (the workspace region), so flex-1 did nothing and the root sized to its content; the scroller's `h-full` collapsed to auto and overflow-y-auto never engaged — extra tiles were clipped by the shell's `overflow-hidden` with no way to scroll. The root is now `h-full`, so the scroller gets a definite height and tall mode scrolls (wide mode was unaffected: horizontal overflow scrolls regardless of container height). 2. `setPointerCapture` was called for TOUCH pointers at pointerdown, which can suppress native panning in WebKit. Touch now skips explicit capture: the browser's implicit capture already retargets the press, and after the long-press lift the moved events bubble up to the grid container where the handlers live — scroll gestures keep working and touch drags are intact. Verification: svelte-check 0 errors/0 warnings; vitest 1694/1694; build ok. Needs a human on a real phone: swipe the tall grid when tiles overflow — it must scroll; long-press-and-drag a tile must still reorder.
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