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Diffstat (limited to 'GLOSSARY.md')
| -rw-r--r-- | GLOSSARY.md | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/GLOSSARY.md b/GLOSSARY.md index 26d3844..1c1b68d 100644 --- a/GLOSSARY.md +++ b/GLOSSARY.md @@ -52,4 +52,5 @@ | **unload** | Drop the oldest COMMITTED chunks from the in-memory transcript (and DOM) past the **chat limit** — in BULK (`ceil(limit/4)` per pass, deferred while the reader is scrolled up), never one-per-delta (old Dispatch's scroll-jump bug). Purely local: the IndexedDB cache and the server keep everything; `TranscriptState.hiddenBeforeSeq` is the watermark. Distinct from the conversation-cache's cross-conversation **eviction**. | evict (reserved for the cross-conversation cache), prune, drop | | **show earlier** | The affordance at the top of a transcript with unloaded history ("Show earlier messages"): pages one unload-unit back in — local cache first, then the server (CR-5 `?beforeSeq=&limit=`) when the cache doesn't reach far enough back — preserving the reader's scroll position. Offered whenever the loaded window starts above seq 1 (the [email protected] 1-based gap-free seq contract). | load more, pagination | | **workspaces** | A URL-driven grouping of conversations that owns a **default cwd**. The root path `/` lists workspaces; `/<id>` opens one (visiting a nonexistent id creates it — create-on-miss). Each conversation belongs to exactly one workspace; the always-present `"default"` workspace is the fallback for unassigned/legacy conversations. Tabs are scoped per workspace (filtered client-side). Backend-owned (`[email protected]` `Workspace`); a conversation's cwd inherits `workspace.defaultCwd` when its own is unset. Distinct from the per-conversation cwd+LSP module (`features/cwd-lsp`, formerly `features/workspace`). | project, space | -| **starred** | A workspace flag (`Workspace.starred: boolean`, defaults `false`) that grants its agents PRIORITY in the concurrency limiter queue — they jump ahead of agents from non-starred workspaces, oldest-agent-first within each group. Takes effect immediately for already-queued agents (backend-owned). Toggled via dedicated `PUT`/`DELETE /workspaces/:id/star` endpoints (no body; create-on-miss; `PUT /workspaces/:id` does NOT accept `starred`). The FE sorts starred workspaces to the top of the home list (the display echo of their concurrency priority) and toggles optimistically with error revert. | favorited, pinned (and do NOT call it "priority" — priority is the EFFECT, starred is the FLAG) | +| **starred** | A workspace flag (`Workspace.starred: boolean`, defaults `false`) that grants its agents PRIORITY in the concurrency limiter queue — they jump ahead of agents from non-starred workspaces, oldest-agent-first within each group. Takes effect immediately for already-queued agents (backend-owned). Toggled via dedicated `PUT`/`DELETE /workspaces/:id/star` endpoints (no body; create-on-miss; `PUT /workspaces/:id` does NOT accept `starred`). The home grid renders starred workspaces with a tint (the display echo of their concurrency priority); the FE toggles optimistically with error revert. | favorited, pinned (and do NOT call it "priority" — priority is the EFFECT, starred is the FLAG) | +| **home tile** | One workspace's cell on the home page's Win8-Start-style **tile grid** (`features/workspaces`, branch `feature/win8-tiles-home`) — NOT the layout feature's nested split-tree tile (`features/layout` TileRoot). Rendered from an orientation-independent persisted layout (localStorage `dispatch.workspaces.tiles`: `{ version: 1, tiles: [{ id, colSpan, rowSpan, order }] }` — manual order + requested spans only, NEVER positions): `geometryFor(width, height)` picks WIDE (4 fixed ~120px rows, column-wise flow, 4×2 span cap) or TALL (2 columns, row-wise flow, 2×2 cap), and `pack` re-derives every position (the only order→coordinates transform). Spans render-clamped per geometry; the persisted span is untouched. Drag-to-reorder edits the ORDER; resize uses an insert-table picker; a tile's click opens the workspace, right-click/long-press selects it (action bar). | (do not conflate with the layout split-tree tile), card | |
