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import { spawn as nodeSpawn } from "node:child_process";
import type { SpawnResult, SpawnShell } from "./shell.js";
export const realSpawn: SpawnShell = (params): Promise<SpawnResult> => {
return new Promise<SpawnResult>((resolve) => {
const child = nodeSpawn("sh", ["-c", params.command], {
cwd: params.cwd,
stdio: ["ignore", "pipe", "pipe"],
});
let timedOut = false;
let killed = false;
const timer = setTimeout(() => {
timedOut = true;
child.kill("SIGKILL");
}, params.timeout);
const onAbort = () => {
killed = true;
child.kill("SIGKILL");
};
params.signal.addEventListener("abort", onAbort, { once: true });
child.stdout.on("data", (chunk: Buffer) => {
params.onOutput(chunk.toString(), "stdout");
});
child.stderr.on("data", (chunk: Buffer) => {
params.onOutput(chunk.toString(), "stderr");
});
child.on("close", (code) => {
clearTimeout(timer);
params.signal.removeEventListener("abort", onAbort);
resolve({ exitCode: code, timedOut });
});
child.on("error", () => {
clearTimeout(timer);
params.signal.removeEventListener("abort", onAbort);
if (!killed && !timedOut) {
resolve({ exitCode: 1, timedOut: false });
}
});
});
};
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