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import { spawn as nodeSpawn } from "node:child_process";
import type { SpawnResult, SpawnShell } from "./shell.js";
export const realSpawn: SpawnShell = (params): Promise<SpawnResult> => {
return new Promise<SpawnResult>((resolve) => {
// detached: true puts the child in its own process group (pgid = child.pid).
// This lets us kill the entire group (child + any grandchildren that inherit
// the pipes) via process.kill(-pgid, "SIGKILL") on abort/timeout, so a
// backgrounded grandchild can't keep the stdio pipes open and stall the
// promise on child.on("close").
const child = nodeSpawn("sh", ["-c", params.command], {
cwd: params.cwd,
stdio: ["ignore", "pipe", "pipe"],
detached: true,
});
let settled = false;
let timedOut = false;
let timer: ReturnType<typeof setTimeout> | undefined;
/** Kill the entire child process group (best-effort — group may be gone). */
const killGroup = () => {
if (child.pid !== undefined) {
try {
process.kill(-child.pid, "SIGKILL");
} catch {
// Process group may already be gone — ignore.
}
}
};
/** Remove the abort listener and clear the timeout timer (no leaks). */
const cleanup = () => {
if (timer !== undefined) {
clearTimeout(timer);
timer = undefined;
}
params.signal.removeEventListener("abort", onAbort);
};
/** Resolve once, then clean up so listeners/timers never leak. */
const settle = (result: SpawnResult) => {
if (settled) return;
settled = true;
cleanup();
resolve(result);
};
const onAbort = () => {
if (settled) return;
killGroup();
// Resolve immediately — do NOT wait for child.on("close"), which may
// never fire if a grandchild holds the pipes open.
settle({ exitCode: null, timedOut: false, aborted: true });
};
params.signal.addEventListener("abort", onAbort, { once: true });
timer = setTimeout(() => {
if (settled) return;
timedOut = true;
killGroup();
// Resolve immediately — same reasoning as abort.
settle({ exitCode: null, timedOut: true, aborted: false });
}, params.timeout);
child.stdout.on("data", (chunk: Buffer) => {
params.onOutput(chunk.toString(), "stdout");
});
child.stderr.on("data", (chunk: Buffer) => {
params.onOutput(chunk.toString(), "stderr");
});
// Normal-completion path: wait for "close" so all stdout/stderr is captured.
// If abort/timeout already settled, this is a no-op (settled === true).
child.on("close", (code) => {
settle({ exitCode: code, timedOut, aborted: false });
});
// Spawn error (e.g. bad cwd, sh not found). Kill the group just in case
// and resolve — never leave the promise pending.
child.on("error", () => {
killGroup();
settle({ exitCode: 1, timedOut: false, aborted: false });
});
});
};
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