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authorarjun <[email protected]>2021-06-19 15:49:47 +0530
committerAmir Rajan <[email protected]>2021-10-11 18:20:51 -0500
commite4dc7720454d70827f053c0ea47ba864ac176d34 (patch)
treefc1c749358cd7dfc0c2d2082663e82b72feae11b
parent789dd8471d32f8cac7e26bb6c2beecf33b6a24c6 (diff)
downloaddragonruby-game-toolkit-contrib-e4dc7720454d70827f053c0ea47ba864ac176d34.tar.gz
dragonruby-game-toolkit-contrib-e4dc7720454d70827f053c0ea47ba864ac176d34.zip
[samples/mouse docs] fixed typo, method invocation
-rw-r--r--samples/05_mouse/04_coordinate_systems/app/main.rb4
1 files changed, 2 insertions, 2 deletions
diff --git a/samples/05_mouse/04_coordinate_systems/app/main.rb b/samples/05_mouse/04_coordinate_systems/app/main.rb
index fcfa090..cbf3329 100644
--- a/samples/05_mouse/04_coordinate_systems/app/main.rb
+++ b/samples/05_mouse/04_coordinate_systems/app/main.rb
@@ -2,7 +2,7 @@
APIs listing that haven't been encountered in previous sample apps:
- - args.inputs.mouse.click.position: Coordinates of the mouse's position on the screen.
+ - args.inputs.mouse.position: Coordinates of the mouse's position on the screen.
Unlike args.inputs.mouse.click.point, the mouse does not need to be pressed down for
position to know the mouse's coordinates.
For more information about the mouse, go to mygame/documentation/07-mouse.md.
@@ -43,7 +43,7 @@ def tick args
# ensure that the outputs don't overlap each other. Try removing them and see what happens.
pos = args.inputs.mouse.position # stores coordinates of mouse's position
args.outputs.labels << [pos.x + 10, pos.y + 10, "#{pos}"] # outputs label of coordinates
- args.outputs.solids << [pos.x - 2, pos.y - 2, 5, 5] # outputs small blackk box placed where mouse is hovering
+ args.outputs.solids << [pos.x - 2, pos.y - 2, 5, 5] # outputs small black box placed where mouse is hovering
button = [0, 0, 370, 50] # sets definition of toggle button
args.outputs.borders << button # outputs button as border (not filled in)