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authorTad Thorley <[email protected]>2019-09-06 15:24:45 -0600
committerGitHub <[email protected]>2019-09-06 15:24:45 -0600
commit233bee434a5b73af8be65483f3fe73d152e6d9db (patch)
tree8b0915a5c6276038d6fee8cbe669fdad662711d0 /deploy_template
parent220c3f0ed4a323d5d7e354c7f1b7ff1e8b16c4e9 (diff)
downloaddragonruby-game-toolkit-contrib-233bee434a5b73af8be65483f3fe73d152e6d9db.tar.gz
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Update 06-keyboard.md
typo fix
Diffstat (limited to 'deploy_template')
-rw-r--r--deploy_template/mygame/documentation/06-keyboard.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/deploy_template/mygame/documentation/06-keyboard.md b/deploy_template/mygame/documentation/06-keyboard.md
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--- a/deploy_template/mygame/documentation/06-keyboard.md
+++ b/deploy_template/mygame/documentation/06-keyboard.md
@@ -34,7 +34,7 @@ end
# Truthy Keys
-You can access all triggered keys through `thruthy_keys` on `keyboard`, `controller_one`, and `controller_two`.
+You can access all triggered keys through `truthy_keys` on `keyboard`, `controller_one`, and `controller_two`.
This is how you would right all keys to a file. The game must be in the foreground and have focus for this data
to be recorded.