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| author | Simon Chiang <[email protected]> | 2021-04-23 09:46:41 -0600 |
|---|---|---|
| committer | Amir Rajan <[email protected]> | 2021-05-26 16:08:45 -0500 |
| commit | d5115606c96b0fe0affd72e6e0b72edce7e51042 (patch) | |
| tree | 5d750d974dc947163dc4cb37a0c9bbac9266a207 /dragon/numeric.rb | |
| parent | 1404fd05a99cf745c33a4316b9d5e1562083c3ae (diff) | |
| download | dragonruby-game-toolkit-contrib-d5115606c96b0fe0affd72e6e0b72edce7e51042.tar.gz dragonruby-game-toolkit-contrib-d5115606c96b0fe0affd72e6e0b72edce7e51042.zip | |
Typo fixes
Diffstat (limited to 'dragon/numeric.rb')
| -rw-r--r-- | dragon/numeric.rb | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/dragon/numeric.rb b/dragon/numeric.rb index 93bacae..3cf1314 100644 --- a/dragon/numeric.rb +++ b/dragon/numeric.rb @@ -256,7 +256,7 @@ S self * Math::PI.fdiv(180) end - # Converts a number representing an angle in radians to degress. + # Converts a number representing an angle in radians to degrees. # # @gtk def to_degrees @@ -273,21 +273,21 @@ S GTK::Geometry.to_square(self, x, y, anchor_x, anchor_y) end - # Returns a normal vector for a number that represents an angle in degress. + # Returns a normal vector for a number that represents an angle in degrees. # # @gtk def vector max_value = 1 [vector_x(max_value), vector_y(max_value)] end - # Returns the y component of a normal vector for a number that represents an angle in degress. + # Returns the y component of a normal vector for a number that represents an angle in degrees. # # @gtk def vector_y max_value = 1 max_value * Math.sin(self.to_radians) end - # Returns the x component of a normal vector for a number that represents an angle in degress. + # Returns the x component of a normal vector for a number that represents an angle in degrees. # # @gtk def vector_x max_value = 1 |
