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| author | Simon Chiang <[email protected]> | 2021-04-23 09:46:41 -0600 |
|---|---|---|
| committer | Amir Rajan <[email protected]> | 2021-05-26 16:08:45 -0500 |
| commit | d5115606c96b0fe0affd72e6e0b72edce7e51042 (patch) | |
| tree | 5d750d974dc947163dc4cb37a0c9bbac9266a207 /samples/03_rendering_sprites/01_animation_using_separate_pngs/app | |
| parent | 1404fd05a99cf745c33a4316b9d5e1562083c3ae (diff) | |
| download | dragonruby-game-toolkit-contrib-d5115606c96b0fe0affd72e6e0b72edce7e51042.tar.gz dragonruby-game-toolkit-contrib-d5115606c96b0fe0affd72e6e0b72edce7e51042.zip | |
Typo fixes
Diffstat (limited to 'samples/03_rendering_sprites/01_animation_using_separate_pngs/app')
| -rw-r--r-- | samples/03_rendering_sprites/01_animation_using_separate_pngs/app/main.rb | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/samples/03_rendering_sprites/01_animation_using_separate_pngs/app/main.rb b/samples/03_rendering_sprites/01_animation_using_separate_pngs/app/main.rb index c5622e8..1f88366 100644 --- a/samples/03_rendering_sprites/01_animation_using_separate_pngs/app/main.rb +++ b/samples/03_rendering_sprites/01_animation_using_separate_pngs/app/main.rb @@ -69,7 +69,7 @@ end # This function shows how to animate a sprite that executes # only once when the "f" key is pressed. def one_time_animation args - # This is just a label the shows instructions within the game. + # This is just a label that shows instructions within the game. args.outputs.labels << [220, 350, "(press f to animate)"] # If "f" is pressed on the keyboard... @@ -104,7 +104,7 @@ def one_time_animation args # This line sets the frame index to zero, if # the animation duration has passed (frame_index returned nil). - # Remeber: we are not looping forever here. + # Remember: we are not looping forever here. sprite_index ||= 0 # Present the sprite. |
