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| author | Amir Rajan <[email protected]> | 2021-12-10 00:09:48 -0600 |
|---|---|---|
| committer | Amir Rajan <[email protected]> | 2021-12-10 00:09:48 -0600 |
| commit | eaa29e72939f5edf61735ccbb73c36ee89369f65 (patch) | |
| tree | c310fac2e39bd799bf7fc1f73d35c12bcc5187b7 /samples/04_physics_and_collisions | |
| parent | 33dfdde9ae03e3218b4796f3595d3b727f626587 (diff) | |
| download | dragonruby-game-toolkit-contrib-eaa29e72939f5edf61735ccbb73c36ee89369f65.tar.gz dragonruby-game-toolkit-contrib-eaa29e72939f5edf61735ccbb73c36ee89369f65.zip | |
Synced with DragonRuby Game Toolkit v3.2.
Diffstat (limited to 'samples/04_physics_and_collisions')
| -rw-r--r-- | samples/04_physics_and_collisions/06_box_collision_3/app/main.rb | 12 | ||||
| -rw-r--r-- | samples/04_physics_and_collisions/07_jump_physics/app/main.rb | 10 |
2 files changed, 14 insertions, 8 deletions
diff --git a/samples/04_physics_and_collisions/06_box_collision_3/app/main.rb b/samples/04_physics_and_collisions/06_box_collision_3/app/main.rb index ae447fd..e2210c2 100644 --- a/samples/04_physics_and_collisions/06_box_collision_3/app/main.rb +++ b/samples/04_physics_and_collisions/06_box_collision_3/app/main.rb @@ -152,17 +152,17 @@ class Game end def calc_player_dx - player.y += player.dy - player.dy += state.gravity - player.dy += player.dy * state.drag ** 2 * -1 - end - - def calc_player_dy player.dx = player.dx.clamp(-5, 5) player.dx *= 0.9 player.x += player.dx end + def calc_player_dy + player.y += player.dy + player.dy += state.gravity + player.dy += player.dy * state.drag ** 2 * -1 + end + def reset_player player.x = 100 player.y = 720 diff --git a/samples/04_physics_and_collisions/07_jump_physics/app/main.rb b/samples/04_physics_and_collisions/07_jump_physics/app/main.rb index 3fcb9e9..8db98be 100644 --- a/samples/04_physics_and_collisions/07_jump_physics/app/main.rb +++ b/samples/04_physics_and_collisions/07_jump_physics/app/main.rb @@ -45,8 +45,7 @@ class VerticalPlatformer input end - # Sets default values - def defaults + def init_game s.platforms ||= [ # initializes platforms collection with two platforms using hashes new_platform(x: 0, y: 0, w: 700, h: 32, dx: 1, speed: 0, rect: nil), new_platform(x: 0, y: 300, w: 700, h: 32, dx: 1, speed: 0, rect: nil), # 300 pixels higher @@ -69,6 +68,11 @@ class VerticalPlatformer s.camera ||= { y: -100 } # shows view on screen (as the player moves upward, the camera does too) end + # Sets default values + def defaults + init_game + end + # Outputs objects onto the screen def render outputs.solids << s.platforms.map do |p| # outputs platforms onto screen @@ -156,7 +160,9 @@ class VerticalPlatformer rect: nil) end else + # game over s.as_hash.clear # otherwise clear the hash (no new platform is necessary) + init_game end end |
