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authorSimon Chiang <[email protected]>2021-04-23 09:46:41 -0600
committerAmir Rajan <[email protected]>2021-05-26 16:08:45 -0500
commitd5115606c96b0fe0affd72e6e0b72edce7e51042 (patch)
tree5d750d974dc947163dc4cb37a0c9bbac9266a207 /samples/99_genre_arcade
parent1404fd05a99cf745c33a4316b9d5e1562083c3ae (diff)
downloaddragonruby-game-toolkit-contrib-d5115606c96b0fe0affd72e6e0b72edce7e51042.tar.gz
dragonruby-game-toolkit-contrib-d5115606c96b0fe0affd72e6e0b72edce7e51042.zip
Typo fixes
Diffstat (limited to 'samples/99_genre_arcade')
-rw-r--r--samples/99_genre_arcade/snakemoji/app/main.rb6
-rw-r--r--samples/99_genre_arcade/twinstick/app/main.rb2
2 files changed, 4 insertions, 4 deletions
diff --git a/samples/99_genre_arcade/snakemoji/app/main.rb b/samples/99_genre_arcade/snakemoji/app/main.rb
index 3bffa22..648b728 100644
--- a/samples/99_genre_arcade/snakemoji/app/main.rb
+++ b/samples/99_genre_arcade/snakemoji/app/main.rb
@@ -10,8 +10,8 @@
# https://gist.github.com/scorp200
#############LICENSE############
# Feel free to use this anywhere and however you want
-# You can sell this to EA for $1,000,000 if you want, its completely free.
-# Just rememeber you are helping this... thing... to spread...
+# You can sell this to EA for $1,000,000 if you want, it's completely free.
+# Just remember you are helping this... thing... to spread...
# ALSO! I am not liable for any mental, physical or financial damage caused.
#############LICENSE############
@@ -156,7 +156,7 @@ def defaults 🎮
🎮.🐍 ||= []
#Direction the head moves to
🎮.🚗 ||= [0, 0]
- #Next_Direction, during input check only change this variable and then when game updates asign this to Direction
+ #Next_Direction, during input check only change this variable and then when game updates assign this to Direction
🎮.🚦 ||= [*🎮.🚗]
#Your score
🎮.💰 ||= 0
diff --git a/samples/99_genre_arcade/twinstick/app/main.rb b/samples/99_genre_arcade/twinstick/app/main.rb
index 4edef92..2ce1d50 100644
--- a/samples/99_genre_arcade/twinstick/app/main.rb
+++ b/samples/99_genre_arcade/twinstick/app/main.rb
@@ -64,7 +64,7 @@ def move_enemies args
theta = Math.atan2(enemy.y - args.state.player.y, enemy.x - args.state.player.x)
# Convert the angle to a vector pointing at the player
dx, dy = theta.to_degrees.vector 5
- # Move the enemy towards thr player
+ # Move the enemy towards the player
enemy.x -= dx
enemy.y -= dy
end