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-# Documentation That Needs to be Organized
-
-## Class macro attr_gtk
-
-Use the `attr_gtk` class method to help access the different variables provided via `args`:
-
-```ruby
-class Game
- attr_gtk
- attr_accessor :current_scene, :other_custom_attrs
-
- def tick
- end
-end
-
-$game = Game.new
-
-def tick args
- $game.args = args
- $game.tick
-end
-```
-
-The code above is the similar to:
-
-```ruby
-class Game
- attr_accessor :args, :grid, :state, :inputs, :outputs, :gtk, :passes,
- :current_scene, :other_custom_attrs
-
- def tick
- end
-end
-
-$game = Game.new
-
-def tick args
- $game.args = args
- $game.grid = args.grid
- $game.state = args.state
- $game.outputs = args.outputs
- $game.gtk = args.gtk
- $game.passes = args.passes
- $game.tick
-end
-```
-
-## Monkey patching the runtime
-
-You're on your own if you do this :grimacing:
-
-```ruby
-module GTK
- class Runtime
- alias_method :__original_tick_core__, :tick_core unless Runtime.instance_methods.include?(:__original_tick_core__)
-
- def tick_core
- __original_tick_core__
- $top_level.oh @args
- $top_level.god @args
- $top_level.why @args
- end
- end
-end
-
-def tick args
-end
-
-def oh args
-end
-
-def god args
-end
-
-def why args
-end
-```
-
-## MP3's to Wav converstion script:
-
-```ruby
-`ls .`.each_line.to_a.map do |l|
- l = l.strip
- if l.end_with? "mp3"
- `ffmpeg -i #{l} -acodec pcm_s16le -ar 44100 prep-#{l.split(".")[0]}.wav`
- `ffmpeg -y -i prep-#{l.split(".")[0]}.wav -f wav -bitexact -acodec pcm_s16le -ar 44100 -ac 1 #{l.split(".")[0]}.wav`
- end
-end
-```