diff options
Diffstat (limited to 'samples/04_physics_and_collisions/02_moving_objects/app/main.rb')
| -rw-r--r-- | samples/04_physics_and_collisions/02_moving_objects/app/main.rb | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/samples/04_physics_and_collisions/02_moving_objects/app/main.rb b/samples/04_physics_and_collisions/02_moving_objects/app/main.rb index 35eabfb..e3e9261 100644 --- a/samples/04_physics_and_collisions/02_moving_objects/app/main.rb +++ b/samples/04_physics_and_collisions/02_moving_objects/app/main.rb @@ -48,13 +48,11 @@ Reminders: - args.inputs.keyboard.KEY: Determines if a key has been pressed. - For more information about the keyboard, take a look at mygame/documentation/06-keyboard.md. - ARRAY#intersect_rect?: Returns true or false depending on if the two rectangles intersect. - args.outputs.solids: An array. The values generate a solid. The parameters are [X, Y, WIDTH, HEIGHT, RED, GREEN, BLUE] - For more information about solids, go to mygame/documentation/03-solids-and-borders.md. =end |
