diff options
Diffstat (limited to 'samples/05_mouse/02_mouse_move/app/main.rb')
| -rw-r--r-- | samples/05_mouse/02_mouse_move/app/main.rb | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/samples/05_mouse/02_mouse_move/app/main.rb b/samples/05_mouse/02_mouse_move/app/main.rb index 97edbe7..b015277 100644 --- a/samples/05_mouse/02_mouse_move/app/main.rb +++ b/samples/05_mouse/02_mouse_move/app/main.rb @@ -14,11 +14,9 @@ - args.inputs.keyboard.key_down.KEY: Determines if a key is being held or pressed. Stores the frame the "down" event occurred. - For more information about the keyboard, go to mygame/documentation/06-keyboard.md. - args.outputs.sprites: An array. The values generate a sprite. The parameters are [X, Y, WIDTH, HEIGHT, PATH, ANGLE, ALPHA, RED, GREEN, BLUE] - For more information about sprites, go to mygame/documentation/05-sprites.md. - args.state.new_entity: Used when we want to create a new object, like a sprite or button. When we want to create a new object, we can declare it as a new entity and then define |
