diff options
Diffstat (limited to 'samples/07_advanced_rendering/04_render_primitive_hierarchies')
| -rw-r--r-- | samples/07_advanced_rendering/04_render_primitive_hierarchies/app/main.rb | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/samples/07_advanced_rendering/04_render_primitive_hierarchies/app/main.rb b/samples/07_advanced_rendering/04_render_primitive_hierarchies/app/main.rb index 7f345ac..aedd830 100644 --- a/samples/07_advanced_rendering/04_render_primitive_hierarchies/app/main.rb +++ b/samples/07_advanced_rendering/04_render_primitive_hierarchies/app/main.rb @@ -39,6 +39,7 @@ Here is an example of a (red) border or solid definition: [100, 100, 400, 500, 255, 0, 0] It will be a solid or border depending on if it is added to args.outputs.solids or args.outputs.borders. + For more information about solids and borders, go to mygame/documentation/03-solids-and-borders.md. - args.outputs.sprites: An array. The values generate a sprite. The parameters for sprites are @@ -49,6 +50,7 @@ Here is an example of a sprite definition: [100, 100, 400, 500, 'sprites/dragonruby.png'] + For more information about sprites, go to mygame/documentation/05-sprites.md. =end |
