diff options
Diffstat (limited to 'samples/07_advanced_rendering/10_blend_modes/app')
| -rw-r--r-- | samples/07_advanced_rendering/10_blend_modes/app/main.rb | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/samples/07_advanced_rendering/10_blend_modes/app/main.rb b/samples/07_advanced_rendering/10_blend_modes/app/main.rb new file mode 100644 index 0000000..7e28ba8 --- /dev/null +++ b/samples/07_advanced_rendering/10_blend_modes/app/main.rb @@ -0,0 +1,49 @@ +$gtk.reset + +def draw_blendmode args, mode + w = 160 + h = w + args.state.x += (1280-w) / (args.state.blendmodes.length + 1) + x = args.state.x + y = (720 - h) / 2 + s = 'sprites/blue-feathered.png' + args.outputs.sprites << { blendmode_enum: mode.value, x: x, y: y, w: w, h: h, path: s } + args.outputs.labels << [x + (w/2), y, mode.name.to_s, 1, 1, 255, 255, 255] +end + +def tick args + + # Different blend modes do different things, depending on what they + # blend against (in this case, the pixels of the background color). + args.state.bg_element ||= 1 + args.state.bg_color ||= 255 + args.state.bg_color_direction ||= 1 + bg_r = (args.state.bg_element == 1) ? args.state.bg_color : 0 + bg_g = (args.state.bg_element == 2) ? args.state.bg_color : 0 + bg_b = (args.state.bg_element == 3) ? args.state.bg_color : 0 + args.state.bg_color += args.state.bg_color_direction + if (args.state.bg_color_direction > 0) && (args.state.bg_color >= 255) + args.state.bg_color_direction = -1 + args.state.bg_color = 255 + elsif (args.state.bg_color_direction < 0) && (args.state.bg_color <= 0) + args.state.bg_color_direction = 1 + args.state.bg_color = 0 + args.state.bg_element += 1 + if args.state.bg_element >= 4 + args.state.bg_element = 1 + end + end + + args.outputs.background_color = [ bg_r, bg_g, bg_b, 255 ] + + args.state.blendmodes ||= [ + { name: :none, value: 0 }, + { name: :blend, value: 1 }, + { name: :add, value: 2 }, + { name: :mod, value: 3 }, + { name: :mul, value: 4 } + ] + + args.state.x = 0 # reset this, draw_blendmode will increment it. + args.state.blendmodes.each { |blendmode| draw_blendmode args, blendmode } +end |
