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# Hey there! Welcome to Four Decisions. Here is how you
# create your decision tree. Remove =being and =end from the text to
# enable the game (just save the file). Change stuff and see what happens!
def game
{
starting_decision: :stormy_night,
decisions: {
stormy_night: {
description: 'It was a dark and stormy night. (storyline located in decision.rb)',
option_one: {
description: 'Go to sleep.',
decision: :nap
},
option_two: {
description: 'Watch a movie.',
decision: :movie
},
option_three: {
description: 'Go outside.',
decision: :go_outside
},
option_four: {
description: 'Get a snack.',
decision: :get_a_snack
}
},
nap: {
description: 'You took a nap. The end.',
option_one: {
description: 'Start over.',
decision: :stormy_night
}
}
}
}
end
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