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|
# Emulation of a 64x64 canvas. Don't change this file unless you know what you're doing :-)
# Head over to main.rb and study the code there.
LOWREZ_SIZE = 64
LOWREZ_ZOOM = 10
LOWREZ_ZOOMED_SIZE = LOWREZ_SIZE * LOWREZ_ZOOM
LOWREZ_X_OFFSET = (1280 - LOWREZ_ZOOMED_SIZE).half
LOWREZ_Y_OFFSET = ( 720 - LOWREZ_ZOOMED_SIZE).half
LOWREZ_FONT_XL = -1
LOWREZ_FONT_XL_HEIGHT = 20
LOWREZ_FONT_LG = -3.5
LOWREZ_FONT_LG_HEIGHT = 15
LOWREZ_FONT_MD = -6
LOWREZ_FONT_MD_HEIGHT = 10
LOWREZ_FONT_SM = -8.5
LOWREZ_FONT_SM_HEIGHT = 5
LOWREZ_FONT_PATH = 'fonts/lowrez.ttf'
class LowrezOutputs
attr_accessor :width, :height
def initialize args
@args = args
@background_color ||= [0, 0, 0]
@args.outputs.background_color = @background_color
end
def background_color
@background_color ||= [0, 0, 0]
end
def background_color= opts
@background_color = opts
@args.outputs.background_color = @background_color
outputs_lowrez.solids << [0, 0, LOWREZ_SIZE, LOWREZ_SIZE, @background_color]
end
def outputs_lowrez
return @args.outputs if @args.state.tick_count <= 0
return @args.outputs[:lowrez]
end
def solids
outputs_lowrez.solids
end
def borders
outputs_lowrez.borders
end
def sprites
outputs_lowrez.sprites
end
def labels
outputs_lowrez.labels
end
def default_label
{
x: 0,
y: 63,
text: "",
size_enum: LOWREZ_FONT_SM,
alignment_enum: 0,
r: 0,
g: 0,
b: 0,
a: 255,
font: LOWREZ_FONT_PATH
}
end
def lines
outputs_lowrez.lines
end
def primitives
outputs_lowrez.primitives
end
def click
return nil unless @args.inputs.mouse.click
mouse
end
def mouse_click
click
end
def mouse_down
@args.inputs.mouse.down
end
def mouse_up
@args.inputs.mouse.up
end
def mouse
[
((@args.inputs.mouse.x - LOWREZ_X_OFFSET).idiv(LOWREZ_ZOOM)),
((@args.inputs.mouse.y - LOWREZ_Y_OFFSET).idiv(LOWREZ_ZOOM))
]
end
def mouse_position
mouse
end
def keyboard
@args.inputs.keyboard
end
end
class GTK::Args
def init_lowrez
return if @lowrez
@lowrez = LowrezOutputs.new self
end
def lowrez
@lowrez
end
end
module GTK
class Runtime
alias_method :__original_tick_core__, :tick_core unless Runtime.instance_methods.include?(:__original_tick_core__)
def tick_core
@args.init_lowrez
__original_tick_core__
return if @args.state.tick_count <= 0
@args.render_target(:lowrez)
.labels
.each do |l|
l.y += 1
end
@args.render_target(:lowrez)
.lines
.each do |l|
l.y += 1
l.y2 += 1
l.y2 += 1 if l.y1 != l.y2
l.x2 += 1 if l.x1 != l.x2
end
@args.outputs
.sprites << { x: 320,
y: 40,
w: 640,
h: 640,
source_x: 0,
source_y: 0,
source_w: 64,
source_h: 64,
path: :lowrez }
end
end
end
|