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+# Optimal Direction
+
+## Controls
+- W - Accelerate
+- A/D - Steering
+- Shift - Drift/Grip
+- Space: Brake
+
+## Tech Stack
+Godot
+
+## Description
+
+An old overly ambitious project of mine. The goal was to make a sort of realistic 2d racing game where the physics took into account things like weight distribution, front/rear/all wheel drive, gearboxes, etc.
+
+A lot of those mechanics were implemented, but the scope of the project was much too big for one person at the skill level I was at to realistically finish the project so for that reason it was abandoned.
+
+I hope to one day revisit this genre again and make a fun game out of it.