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diff --git a/db/lfs/Games/Optimal Direction/desc.md b/db/lfs/Games/Optimal Direction/desc.md new file mode 100644 index 0000000..90febb6 --- /dev/null +++ b/db/lfs/Games/Optimal Direction/desc.md @@ -0,0 +1,18 @@ +# Optimal Direction + +## Controls +- W - Accelerate +- A/D - Steering +- Shift - Drift/Grip +- Space: Brake + +## Tech Stack +Godot + +## Description + +An old overly ambitious project of mine. The goal was to make a sort of realistic 2d racing game where the physics took into account things like weight distribution, front/rear/all wheel drive, gearboxes, etc. + +A lot of those mechanics were implemented, but the scope of the project was much too big for one person at the skill level I was at to realistically finish the project so for that reason it was abandoned. + +I hope to one day revisit this genre again and make a fun game out of it. |
