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#include "mruby-raylib/types.h"
#include <raylib.h>
const struct mrb_data_type Color_type = {
"Color", mrb_free
};
const struct mrb_data_type Rectangle_type = {
"Rectangle", mrb_free
};
const struct mrb_data_type Texture_type = {
"Texture", helper_texture_free
};
void
helper_texture_free(mrb_state* mrb, void*ptr) {
Texture *texture = (Texture*)ptr;
UnloadTexture(*texture);
mrb_free(mrb, ptr);
}
const struct mrb_data_type Sound_type = {
"Sound", helper_sound_free
};
void
helper_sound_free(mrb_state* mrb, void*ptr) {
Sound *sound = (Sound*)ptr;
UnloadSound(*sound);
mrb_free(mrb, ptr);
}
const struct mrb_data_type Music_type = {
"Music", helper_music_free
};
void
helper_music_free(mrb_state* mrb, void*ptr) {
Music *music = (Music*)ptr;
UnloadMusicStream(*music);
mrb_free(mrb, ptr);
}
const struct mrb_data_type Vector2_type = {
"Vector2", mrb_free
};
const struct mrb_data_type NPatchInfo_type = {
"NPatchInfo", mrb_free
};
const struct mrb_data_type Font_type = {
"Font", helper_font_free
};
void
helper_font_free(mrb_state* mrb, void*ptr) {
Font *font = (Font*)ptr;
UnloadFont(*font);
mrb_free(mrb, ptr);
}
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