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-rw-r--r--build_config/ArduinoDue.rb2
-rw-r--r--build_config/IntelEdison.rb2
-rw-r--r--build_config/host-shared.rb2
-rw-r--r--build_config/nintendo_switch.rb108
4 files changed, 57 insertions, 57 deletions
diff --git a/build_config/ArduinoDue.rb b/build_config/ArduinoDue.rb
index 9292183e2..9baf1ef92 100644
--- a/build_config/ArduinoDue.rb
+++ b/build_config/ArduinoDue.rb
@@ -11,7 +11,7 @@ MRuby::CrossBuild.new("ArduinoDue") do |conf|
# ARDUINO_PATH = '/Applications/Arduino.app/Contents/Java'
# GNU Linux
ARDUINO_PATH = '/opt/arduino'
- # Arduino IDE <= 1.5.6
+ # Arduino IDE <= 1.5.6
BIN_PATH = "#{ARDUINO_PATH}/hardware/tools/g++_arm_none_eabi/bin"
# Arduino IDE >= 1.5.7
# BIN_PATH = "#{ARDUINO_PATH}/hardware/tools/gcc-arm-none-eabi-4.8.3-2014q1/bin"
diff --git a/build_config/IntelEdison.rb b/build_config/IntelEdison.rb
index a33d83bd7..65b6a9a5f 100644
--- a/build_config/IntelEdison.rb
+++ b/build_config/IntelEdison.rb
@@ -21,7 +21,7 @@ MRuby::CrossBuild.new('core2-32-poky-linux') do |conf|
#
POKY_EDISON_PATH = '/opt/poky-edison/1.7.2'
- POKY_EDISON_SYSROOT = "#{POKY_EDISON_PATH}/sysroots/core2-32-poky-linux"
+ POKY_EDISON_SYSROOT = "#{POKY_EDISON_PATH}/sysroots/core2-32-poky-linux"
POKY_EDISON_X86_PATH = "#{POKY_EDISON_PATH}/sysroots/i386-pokysdk-darwin"
POKY_EDISON_BIN_PATH = "#{POKY_EDISON_X86_PATH}/usr/bin/i586-poky-linux"
diff --git a/build_config/host-shared.rb b/build_config/host-shared.rb
index 6b19b3640..38cab8145 100644
--- a/build_config/host-shared.rb
+++ b/build_config/host-shared.rb
@@ -23,7 +23,7 @@ MRuby::Build.new do |conf|
# file extensions
conf.exts do |exts|
- exts.library = '.so'
+ exts.library = '.so'
end
# file separator
diff --git a/build_config/nintendo_switch.rb b/build_config/nintendo_switch.rb
index 02c067fea..549c1f269 100644
--- a/build_config/nintendo_switch.rb
+++ b/build_config/nintendo_switch.rb
@@ -1,73 +1,73 @@
# Cross Compiling configuration for the Nintendo Switch, it requires Nintendo SDK
# Tested on windows
MRuby::CrossBuild.new('nintendo_switch_32bit') do |conf|
- conf.toolchain :clang
- NINTENDO_SDK_PATH = ENV['NINTENDO_SDK_ROOT']
+ conf.toolchain :clang
+ NINTENDO_SDK_PATH = ENV['NINTENDO_SDK_ROOT']
- include_paths = [
- "#{NINTENDO_SDK_PATH}/Include",
- "#{NINTENDO_SDK_PATH}/Common/Configs/Targets/NX-NXFP2-a32/Include"
- ]
+ include_paths = [
+ "#{NINTENDO_SDK_PATH}/Include",
+ "#{NINTENDO_SDK_PATH}/Common/Configs/Targets/NX-NXFP2-a32/Include"
+ ]
- conf.cc do |cc|
- cc.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/bin/nx-clang++"
- cc.include_paths += include_paths
- cc.flags += ['-fpic -fno-short-enums -ffunction-sections -fdata-sections -fno-common -fno-strict-aliasing -fomit-frame-pointer -fno-vectorize -funsigned-char -O2 -g -mno-implicit-float']
- cc.defines += 'NN_SDK_BUILD_RELEASE'
- end
+ conf.cc do |cc|
+ cc.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/bin/nx-clang++"
+ cc.include_paths += include_paths
+ cc.flags += ['-fpic -fno-short-enums -ffunction-sections -fdata-sections -fno-common -fno-strict-aliasing -fomit-frame-pointer -fno-vectorize -funsigned-char -O2 -g -mno-implicit-float']
+ cc.defines += 'NN_SDK_BUILD_RELEASE'
+ end
- conf.cxx do |cxx|
- cxx.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/bin/nx-clang++"
- cxx.include_paths += include_paths
- cxx.flags += ['-fpic -fno-short-enums -ffunction-sections -fdata-sections -fno-common -fno-strict-aliasing -fomit-frame-pointer -fno-vectorize -funsigned-char -O2 -g -mno-implicit-float']
- cxx.defines += 'NN_SDK_BUILD_RELEASE'
- end
+ conf.cxx do |cxx|
+ cxx.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/bin/nx-clang++"
+ cxx.include_paths += include_paths
+ cxx.flags += ['-fpic -fno-short-enums -ffunction-sections -fdata-sections -fno-common -fno-strict-aliasing -fomit-frame-pointer -fno-vectorize -funsigned-char -O2 -g -mno-implicit-float']
+ cxx.defines += 'NN_SDK_BUILD_RELEASE'
+ end
- conf.archiver do |archiver|
- archiver.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/nx/armv7l/bin/llvm-ar"
- end
+ conf.archiver do |archiver|
+ archiver.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/nx/armv7l/bin/llvm-ar"
+ end
- conf.linker do |linker|
- linker.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/nx/armv7l/bin/clang++"
- linker.libraries = []
- end
+ conf.linker do |linker|
+ linker.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/nx/armv7l/bin/clang++"
+ linker.libraries = []
+ end
- # Add your mrbgems
+ # Add your mrbgems
end
MRuby::CrossBuild.new('nintendo_switch_64bit') do |conf|
- conf.toolchain :clang
- NINTENDO_SDK_PATH = ENV['NINTENDO_SDK_ROOT']
+ conf.toolchain :clang
+ NINTENDO_SDK_PATH = ENV['NINTENDO_SDK_ROOT']
- include_paths = [
- "#{NINTENDO_SDK_PATH}/Include",
- "#{NINTENDO_SDK_PATH}/Common/Configs/Targets/NX-NXFP2-a64/Include"
- ]
+ include_paths = [
+ "#{NINTENDO_SDK_PATH}/Include",
+ "#{NINTENDO_SDK_PATH}/Common/Configs/Targets/NX-NXFP2-a64/Include"
+ ]
- conf.cc do |cc|
- cc.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/bin/nx-clang++"
- cc.include_paths += include_paths
- cc.flags += ['-fpic -fno-short-enums -ffunction-sections -fdata-sections -fno-common -fno-strict-aliasing -fomit-frame-pointer -fno-vectorize -funsigned-char -O2 -g -mno-implicit-float']
- cc.flags << '--target=aarch64-nintendo-nx-elf'
- cc.defines += 'NN_SDK_BUILD_RELEASE'
- end
+ conf.cc do |cc|
+ cc.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/bin/nx-clang++"
+ cc.include_paths += include_paths
+ cc.flags += ['-fpic -fno-short-enums -ffunction-sections -fdata-sections -fno-common -fno-strict-aliasing -fomit-frame-pointer -fno-vectorize -funsigned-char -O2 -g -mno-implicit-float']
+ cc.flags << '--target=aarch64-nintendo-nx-elf'
+ cc.defines += 'NN_SDK_BUILD_RELEASE'
+ end
- conf.cxx do |cxx|
- cxx.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/bin/nx-clang++"
- cxx.include_paths += include_paths
- cxx.flags += ['-fpic -fno-short-enums -ffunction-sections -fdata-sections -fno-common -fno-strict-aliasing -fomit-frame-pointer -fno-vectorize -funsigned-char -O2 -g -mno-implicit-float']
- cxx.flags << '--target=aarch64-nintendo-nx-elf'
- cxx.defines += 'NN_SDK_BUILD_RELEASE'
- end
+ conf.cxx do |cxx|
+ cxx.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/bin/nx-clang++"
+ cxx.include_paths += include_paths
+ cxx.flags += ['-fpic -fno-short-enums -ffunction-sections -fdata-sections -fno-common -fno-strict-aliasing -fomit-frame-pointer -fno-vectorize -funsigned-char -O2 -g -mno-implicit-float']
+ cxx.flags << '--target=aarch64-nintendo-nx-elf'
+ cxx.defines += 'NN_SDK_BUILD_RELEASE'
+ end
- conf.archiver do |archiver|
- archiver.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/nx/aarch64/bin/llvm-ar"
- end
+ conf.archiver do |archiver|
+ archiver.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/nx/aarch64/bin/llvm-ar"
+ end
- conf.linker do |linker|
- linker.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/nx/aarch64/bin/clang++"
- linker.libraries = []
- end
+ conf.linker do |linker|
+ linker.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/nx/aarch64/bin/clang++"
+ linker.libraries = []
+ end
- # Add your mrbgems
+ # Add your mrbgems
end