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Diffstat (limited to 'packages/tui/internal/theme/system.go')
-rw-r--r--packages/tui/internal/theme/system.go299
1 files changed, 299 insertions, 0 deletions
diff --git a/packages/tui/internal/theme/system.go b/packages/tui/internal/theme/system.go
new file mode 100644
index 000000000..7524bb3f9
--- /dev/null
+++ b/packages/tui/internal/theme/system.go
@@ -0,0 +1,299 @@
+package theme
+
+import (
+ "fmt"
+ "image/color"
+ "math"
+
+ "github.com/charmbracelet/lipgloss/v2"
+ "github.com/charmbracelet/lipgloss/v2/compat"
+)
+
+// SystemTheme is a dynamic theme that derives its gray scale colors
+// from the terminal's background color at runtime
+type SystemTheme struct {
+ BaseTheme
+ terminalBg color.Color
+ terminalBgIsDark bool
+}
+
+// NewSystemTheme creates a new instance of the dynamic system theme
+func NewSystemTheme(terminalBg color.Color, isDark bool) *SystemTheme {
+ theme := &SystemTheme{
+ terminalBg: terminalBg,
+ terminalBgIsDark: isDark,
+ }
+ theme.initializeColors()
+ return theme
+}
+
+// initializeColors sets up all theme colors
+func (t *SystemTheme) initializeColors() {
+ // Generate gray scale based on terminal background
+ grays := t.generateGrayScale()
+
+ // Set ANSI colors for primary colors
+ t.PrimaryColor = compat.AdaptiveColor{
+ Dark: lipgloss.Cyan,
+ Light: lipgloss.Cyan,
+ }
+ t.SecondaryColor = compat.AdaptiveColor{
+ Dark: lipgloss.Magenta,
+ Light: lipgloss.Magenta,
+ }
+ t.AccentColor = compat.AdaptiveColor{
+ Dark: lipgloss.Cyan,
+ Light: lipgloss.Cyan,
+ }
+
+ // Status colors using ANSI
+ t.ErrorColor = compat.AdaptiveColor{
+ Dark: lipgloss.Red,
+ Light: lipgloss.Red,
+ }
+ t.WarningColor = compat.AdaptiveColor{
+ Dark: lipgloss.Yellow,
+ Light: lipgloss.Yellow,
+ }
+ t.SuccessColor = compat.AdaptiveColor{
+ Dark: lipgloss.Green,
+ Light: lipgloss.Green,
+ }
+ t.InfoColor = compat.AdaptiveColor{
+ Dark: lipgloss.Cyan,
+ Light: lipgloss.Cyan,
+ }
+
+ // Text colors
+ t.TextColor = compat.AdaptiveColor{
+ Dark: lipgloss.NoColor{},
+ Light: lipgloss.NoColor{},
+ }
+ // Derive muted text color from terminal foreground
+ t.TextMutedColor = t.generateMutedTextColor()
+
+ // Background colors
+ t.BackgroundColor = compat.AdaptiveColor{
+ Dark: lipgloss.NoColor{},
+ Light: lipgloss.NoColor{},
+ }
+ t.BackgroundPanelColor = grays[2]
+ t.BackgroundElementColor = grays[3]
+
+ // Border colors
+ t.BorderSubtleColor = grays[6]
+ t.BorderColor = grays[7]
+ t.BorderActiveColor = grays[8]
+
+ // Diff colors using ANSI colors
+ t.DiffAddedColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("2"), // green
+ Light: lipgloss.Color("2"),
+ }
+ t.DiffRemovedColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("1"), // red
+ Light: lipgloss.Color("1"),
+ }
+ t.DiffContextColor = grays[7] // Use gray for context
+ t.DiffHunkHeaderColor = grays[7]
+ t.DiffHighlightAddedColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("2"), // green
+ Light: lipgloss.Color("2"),
+ }
+ t.DiffHighlightRemovedColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("1"), // red
+ Light: lipgloss.Color("1"),
+ }
+ // Use subtle gray backgrounds for diff
+ t.DiffAddedBgColor = grays[2]
+ t.DiffRemovedBgColor = grays[2]
+ t.DiffContextBgColor = grays[1]
+ t.DiffLineNumberColor = grays[6]
+ t.DiffAddedLineNumberBgColor = grays[3]
+ t.DiffRemovedLineNumberBgColor = grays[3]
+
+ // Markdown colors using ANSI
+ t.MarkdownTextColor = compat.AdaptiveColor{
+ Dark: lipgloss.NoColor{},
+ Light: lipgloss.NoColor{},
+ }
+ t.MarkdownHeadingColor = compat.AdaptiveColor{
+ Dark: lipgloss.NoColor{},
+ Light: lipgloss.NoColor{},
+ }
+ t.MarkdownLinkColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("4"), // blue
+ Light: lipgloss.Color("4"),
+ }
+ t.MarkdownLinkTextColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("6"), // cyan
+ Light: lipgloss.Color("6"),
+ }
+ t.MarkdownCodeColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("2"), // green
+ Light: lipgloss.Color("2"),
+ }
+ t.MarkdownBlockQuoteColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("3"), // yellow
+ Light: lipgloss.Color("3"),
+ }
+ t.MarkdownEmphColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("3"), // yellow
+ Light: lipgloss.Color("3"),
+ }
+ t.MarkdownStrongColor = compat.AdaptiveColor{
+ Dark: lipgloss.NoColor{},
+ Light: lipgloss.NoColor{},
+ }
+ t.MarkdownHorizontalRuleColor = t.BorderColor
+ t.MarkdownListItemColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("4"), // blue
+ Light: lipgloss.Color("4"),
+ }
+ t.MarkdownListEnumerationColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("6"), // cyan
+ Light: lipgloss.Color("6"),
+ }
+ t.MarkdownImageColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("4"), // blue
+ Light: lipgloss.Color("4"),
+ }
+ t.MarkdownImageTextColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("6"), // cyan
+ Light: lipgloss.Color("6"),
+ }
+ t.MarkdownCodeBlockColor = compat.AdaptiveColor{
+ Dark: lipgloss.NoColor{},
+ Light: lipgloss.NoColor{},
+ }
+
+ // Syntax colors
+ t.SyntaxCommentColor = t.TextMutedColor // Use same as muted text
+ t.SyntaxKeywordColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("5"), // magenta
+ Light: lipgloss.Color("5"),
+ }
+ t.SyntaxFunctionColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("4"), // blue
+ Light: lipgloss.Color("4"),
+ }
+ t.SyntaxVariableColor = compat.AdaptiveColor{
+ Dark: lipgloss.NoColor{},
+ Light: lipgloss.NoColor{},
+ }
+ t.SyntaxStringColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("2"), // green
+ Light: lipgloss.Color("2"),
+ }
+ t.SyntaxNumberColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("3"), // yellow
+ Light: lipgloss.Color("3"),
+ }
+ t.SyntaxTypeColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("6"), // cyan
+ Light: lipgloss.Color("6"),
+ }
+ t.SyntaxOperatorColor = compat.AdaptiveColor{
+ Dark: lipgloss.Color("6"), // cyan
+ Light: lipgloss.Color("6"),
+ }
+ t.SyntaxPunctuationColor = compat.AdaptiveColor{
+ Dark: lipgloss.NoColor{},
+ Light: lipgloss.NoColor{},
+ }
+}
+
+// generateGrayScale creates a gray scale based on the terminal background
+func (t *SystemTheme) generateGrayScale() map[int]compat.AdaptiveColor {
+ grays := make(map[int]compat.AdaptiveColor)
+
+ r, g, b, _ := t.terminalBg.RGBA()
+ bgR := float64(r >> 8)
+ bgG := float64(g >> 8)
+ bgB := float64(b >> 8)
+
+ luminance := 0.299*bgR + 0.587*bgG + 0.114*bgB
+
+ for i := 1; i <= 12; i++ {
+ var stepColor string
+ factor := float64(i) / 12.0
+
+ if t.terminalBgIsDark {
+ if luminance < 10 {
+ grayValue := int(factor * 0.4 * 255)
+ stepColor = fmt.Sprintf("#%02x%02x%02x", grayValue, grayValue, grayValue)
+ } else {
+ newLum := luminance + (255-luminance)*factor*0.4
+
+ ratio := newLum / luminance
+ newR := math.Min(bgR*ratio, 255)
+ newG := math.Min(bgG*ratio, 255)
+ newB := math.Min(bgB*ratio, 255)
+
+ stepColor = fmt.Sprintf("#%02x%02x%02x", int(newR), int(newG), int(newB))
+ }
+ } else {
+ if luminance > 245 {
+ grayValue := int(255 - factor*0.4*255)
+ stepColor = fmt.Sprintf("#%02x%02x%02x", grayValue, grayValue, grayValue)
+ } else {
+ newLum := luminance * (1 - factor*0.4)
+
+ ratio := newLum / luminance
+ newR := math.Max(bgR*ratio, 0)
+ newG := math.Max(bgG*ratio, 0)
+ newB := math.Max(bgB*ratio, 0)
+
+ stepColor = fmt.Sprintf("#%02x%02x%02x", int(newR), int(newG), int(newB))
+ }
+ }
+
+ grays[i] = compat.AdaptiveColor{
+ Dark: lipgloss.Color(stepColor),
+ Light: lipgloss.Color(stepColor),
+ }
+ }
+
+ return grays
+}
+
+// generateMutedTextColor creates a muted gray color based on the terminal background
+func (t *SystemTheme) generateMutedTextColor() compat.AdaptiveColor {
+ bgR, bgG, bgB, _ := t.terminalBg.RGBA()
+
+ bgRf := float64(bgR >> 8)
+ bgGf := float64(bgG >> 8)
+ bgBf := float64(bgB >> 8)
+
+ bgLum := 0.299*bgRf + 0.587*bgGf + 0.114*bgBf
+
+ var grayValue int
+ if t.terminalBgIsDark {
+ if bgLum < 10 {
+ // Very dark/black background
+ // grays[3] would be around #2e (46), so we need much lighter
+ grayValue = 180 // #b4b4b4
+ } else {
+ // Scale up for lighter dark backgrounds
+ // Ensure we're always significantly brighter than BackgroundElement
+ grayValue = min(int(160+(bgLum*0.3)), 200)
+ }
+ } else {
+ if bgLum > 245 {
+ // Very light/white background
+ // grays[3] would be around #f5 (245), so we need much darker
+ grayValue = 75 // #4b4b4b
+ } else {
+ // Scale down for darker light backgrounds
+ // Ensure we're always significantly darker than BackgroundElement
+ grayValue = max(int(100-((255-bgLum)*0.2)), 60)
+ }
+ }
+
+ mutedColor := fmt.Sprintf("#%02x%02x%02x", grayValue, grayValue, grayValue)
+
+ return compat.AdaptiveColor{
+ Dark: lipgloss.Color(mutedColor),
+ Light: lipgloss.Color(mutedColor),
+ }
+}