diff options
Diffstat (limited to 'packages/tui/internal/theme/system.go')
| -rw-r--r-- | packages/tui/internal/theme/system.go | 299 |
1 files changed, 299 insertions, 0 deletions
diff --git a/packages/tui/internal/theme/system.go b/packages/tui/internal/theme/system.go new file mode 100644 index 000000000..7524bb3f9 --- /dev/null +++ b/packages/tui/internal/theme/system.go @@ -0,0 +1,299 @@ +package theme + +import ( + "fmt" + "image/color" + "math" + + "github.com/charmbracelet/lipgloss/v2" + "github.com/charmbracelet/lipgloss/v2/compat" +) + +// SystemTheme is a dynamic theme that derives its gray scale colors +// from the terminal's background color at runtime +type SystemTheme struct { + BaseTheme + terminalBg color.Color + terminalBgIsDark bool +} + +// NewSystemTheme creates a new instance of the dynamic system theme +func NewSystemTheme(terminalBg color.Color, isDark bool) *SystemTheme { + theme := &SystemTheme{ + terminalBg: terminalBg, + terminalBgIsDark: isDark, + } + theme.initializeColors() + return theme +} + +// initializeColors sets up all theme colors +func (t *SystemTheme) initializeColors() { + // Generate gray scale based on terminal background + grays := t.generateGrayScale() + + // Set ANSI colors for primary colors + t.PrimaryColor = compat.AdaptiveColor{ + Dark: lipgloss.Cyan, + Light: lipgloss.Cyan, + } + t.SecondaryColor = compat.AdaptiveColor{ + Dark: lipgloss.Magenta, + Light: lipgloss.Magenta, + } + t.AccentColor = compat.AdaptiveColor{ + Dark: lipgloss.Cyan, + Light: lipgloss.Cyan, + } + + // Status colors using ANSI + t.ErrorColor = compat.AdaptiveColor{ + Dark: lipgloss.Red, + Light: lipgloss.Red, + } + t.WarningColor = compat.AdaptiveColor{ + Dark: lipgloss.Yellow, + Light: lipgloss.Yellow, + } + t.SuccessColor = compat.AdaptiveColor{ + Dark: lipgloss.Green, + Light: lipgloss.Green, + } + t.InfoColor = compat.AdaptiveColor{ + Dark: lipgloss.Cyan, + Light: lipgloss.Cyan, + } + + // Text colors + t.TextColor = compat.AdaptiveColor{ + Dark: lipgloss.NoColor{}, + Light: lipgloss.NoColor{}, + } + // Derive muted text color from terminal foreground + t.TextMutedColor = t.generateMutedTextColor() + + // Background colors + t.BackgroundColor = compat.AdaptiveColor{ + Dark: lipgloss.NoColor{}, + Light: lipgloss.NoColor{}, + } + t.BackgroundPanelColor = grays[2] + t.BackgroundElementColor = grays[3] + + // Border colors + t.BorderSubtleColor = grays[6] + t.BorderColor = grays[7] + t.BorderActiveColor = grays[8] + + // Diff colors using ANSI colors + t.DiffAddedColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("2"), // green + Light: lipgloss.Color("2"), + } + t.DiffRemovedColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("1"), // red + Light: lipgloss.Color("1"), + } + t.DiffContextColor = grays[7] // Use gray for context + t.DiffHunkHeaderColor = grays[7] + t.DiffHighlightAddedColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("2"), // green + Light: lipgloss.Color("2"), + } + t.DiffHighlightRemovedColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("1"), // red + Light: lipgloss.Color("1"), + } + // Use subtle gray backgrounds for diff + t.DiffAddedBgColor = grays[2] + t.DiffRemovedBgColor = grays[2] + t.DiffContextBgColor = grays[1] + t.DiffLineNumberColor = grays[6] + t.DiffAddedLineNumberBgColor = grays[3] + t.DiffRemovedLineNumberBgColor = grays[3] + + // Markdown colors using ANSI + t.MarkdownTextColor = compat.AdaptiveColor{ + Dark: lipgloss.NoColor{}, + Light: lipgloss.NoColor{}, + } + t.MarkdownHeadingColor = compat.AdaptiveColor{ + Dark: lipgloss.NoColor{}, + Light: lipgloss.NoColor{}, + } + t.MarkdownLinkColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("4"), // blue + Light: lipgloss.Color("4"), + } + t.MarkdownLinkTextColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("6"), // cyan + Light: lipgloss.Color("6"), + } + t.MarkdownCodeColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("2"), // green + Light: lipgloss.Color("2"), + } + t.MarkdownBlockQuoteColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("3"), // yellow + Light: lipgloss.Color("3"), + } + t.MarkdownEmphColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("3"), // yellow + Light: lipgloss.Color("3"), + } + t.MarkdownStrongColor = compat.AdaptiveColor{ + Dark: lipgloss.NoColor{}, + Light: lipgloss.NoColor{}, + } + t.MarkdownHorizontalRuleColor = t.BorderColor + t.MarkdownListItemColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("4"), // blue + Light: lipgloss.Color("4"), + } + t.MarkdownListEnumerationColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("6"), // cyan + Light: lipgloss.Color("6"), + } + t.MarkdownImageColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("4"), // blue + Light: lipgloss.Color("4"), + } + t.MarkdownImageTextColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("6"), // cyan + Light: lipgloss.Color("6"), + } + t.MarkdownCodeBlockColor = compat.AdaptiveColor{ + Dark: lipgloss.NoColor{}, + Light: lipgloss.NoColor{}, + } + + // Syntax colors + t.SyntaxCommentColor = t.TextMutedColor // Use same as muted text + t.SyntaxKeywordColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("5"), // magenta + Light: lipgloss.Color("5"), + } + t.SyntaxFunctionColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("4"), // blue + Light: lipgloss.Color("4"), + } + t.SyntaxVariableColor = compat.AdaptiveColor{ + Dark: lipgloss.NoColor{}, + Light: lipgloss.NoColor{}, + } + t.SyntaxStringColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("2"), // green + Light: lipgloss.Color("2"), + } + t.SyntaxNumberColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("3"), // yellow + Light: lipgloss.Color("3"), + } + t.SyntaxTypeColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("6"), // cyan + Light: lipgloss.Color("6"), + } + t.SyntaxOperatorColor = compat.AdaptiveColor{ + Dark: lipgloss.Color("6"), // cyan + Light: lipgloss.Color("6"), + } + t.SyntaxPunctuationColor = compat.AdaptiveColor{ + Dark: lipgloss.NoColor{}, + Light: lipgloss.NoColor{}, + } +} + +// generateGrayScale creates a gray scale based on the terminal background +func (t *SystemTheme) generateGrayScale() map[int]compat.AdaptiveColor { + grays := make(map[int]compat.AdaptiveColor) + + r, g, b, _ := t.terminalBg.RGBA() + bgR := float64(r >> 8) + bgG := float64(g >> 8) + bgB := float64(b >> 8) + + luminance := 0.299*bgR + 0.587*bgG + 0.114*bgB + + for i := 1; i <= 12; i++ { + var stepColor string + factor := float64(i) / 12.0 + + if t.terminalBgIsDark { + if luminance < 10 { + grayValue := int(factor * 0.4 * 255) + stepColor = fmt.Sprintf("#%02x%02x%02x", grayValue, grayValue, grayValue) + } else { + newLum := luminance + (255-luminance)*factor*0.4 + + ratio := newLum / luminance + newR := math.Min(bgR*ratio, 255) + newG := math.Min(bgG*ratio, 255) + newB := math.Min(bgB*ratio, 255) + + stepColor = fmt.Sprintf("#%02x%02x%02x", int(newR), int(newG), int(newB)) + } + } else { + if luminance > 245 { + grayValue := int(255 - factor*0.4*255) + stepColor = fmt.Sprintf("#%02x%02x%02x", grayValue, grayValue, grayValue) + } else { + newLum := luminance * (1 - factor*0.4) + + ratio := newLum / luminance + newR := math.Max(bgR*ratio, 0) + newG := math.Max(bgG*ratio, 0) + newB := math.Max(bgB*ratio, 0) + + stepColor = fmt.Sprintf("#%02x%02x%02x", int(newR), int(newG), int(newB)) + } + } + + grays[i] = compat.AdaptiveColor{ + Dark: lipgloss.Color(stepColor), + Light: lipgloss.Color(stepColor), + } + } + + return grays +} + +// generateMutedTextColor creates a muted gray color based on the terminal background +func (t *SystemTheme) generateMutedTextColor() compat.AdaptiveColor { + bgR, bgG, bgB, _ := t.terminalBg.RGBA() + + bgRf := float64(bgR >> 8) + bgGf := float64(bgG >> 8) + bgBf := float64(bgB >> 8) + + bgLum := 0.299*bgRf + 0.587*bgGf + 0.114*bgBf + + var grayValue int + if t.terminalBgIsDark { + if bgLum < 10 { + // Very dark/black background + // grays[3] would be around #2e (46), so we need much lighter + grayValue = 180 // #b4b4b4 + } else { + // Scale up for lighter dark backgrounds + // Ensure we're always significantly brighter than BackgroundElement + grayValue = min(int(160+(bgLum*0.3)), 200) + } + } else { + if bgLum > 245 { + // Very light/white background + // grays[3] would be around #f5 (245), so we need much darker + grayValue = 75 // #4b4b4b + } else { + // Scale down for darker light backgrounds + // Ensure we're always significantly darker than BackgroundElement + grayValue = max(int(100-((255-bgLum)*0.2)), 60) + } + } + + mutedColor := fmt.Sprintf("#%02x%02x%02x", grayValue, grayValue, grayValue) + + return compat.AdaptiveColor{ + Dark: lipgloss.Color(mutedColor), + Light: lipgloss.Color(mutedColor), + } +} |
