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import { createStore, produce } from "solid-js/store"
export type SessionScroll = {
x: number
y: number
}
type ScrollMap = Record<string, SessionScroll>
type Options = {
debounceMs?: number
getSnapshot: (sessionKey: string) => ScrollMap | undefined
onFlush: (sessionKey: string, scroll: ScrollMap) => void
}
export function createScrollPersistence(opts: Options) {
const wait = opts.debounceMs ?? 200
const [cache, setCache] = createStore<Record<string, ScrollMap>>({})
const dirty = new Set<string>()
const timers = new Map<string, ReturnType<typeof setTimeout>>()
function clone(input?: ScrollMap) {
const out: ScrollMap = {}
if (!input) return out
for (const key of Object.keys(input)) {
const pos = input[key]
if (!pos) continue
out[key] = { x: pos.x, y: pos.y }
}
return out
}
function seed(sessionKey: string) {
const next = clone(opts.getSnapshot(sessionKey))
const current = cache[sessionKey]
if (!current) {
setCache(sessionKey, next)
return
}
if (Object.keys(current).length > 0) return
if (Object.keys(next).length === 0) return
setCache(sessionKey, next)
}
function scroll(sessionKey: string, tab: string) {
seed(sessionKey)
return cache[sessionKey]?.[tab] ?? opts.getSnapshot(sessionKey)?.[tab]
}
function schedule(sessionKey: string) {
const prev = timers.get(sessionKey)
if (prev) clearTimeout(prev)
timers.set(
sessionKey,
setTimeout(() => flush(sessionKey), wait),
)
}
function setScroll(sessionKey: string, tab: string, pos: SessionScroll) {
seed(sessionKey)
const prev = cache[sessionKey]?.[tab]
if (prev?.x === pos.x && prev?.y === pos.y) return
setCache(sessionKey, tab, { x: pos.x, y: pos.y })
dirty.add(sessionKey)
schedule(sessionKey)
}
function flush(sessionKey: string) {
const timer = timers.get(sessionKey)
if (timer) clearTimeout(timer)
timers.delete(sessionKey)
if (!dirty.has(sessionKey)) return
dirty.delete(sessionKey)
opts.onFlush(sessionKey, clone(cache[sessionKey]))
}
function flushAll() {
const keys = Array.from(dirty)
if (keys.length === 0) return
for (const key of keys) {
flush(key)
}
}
function drop(keys: string[]) {
if (keys.length === 0) return
for (const key of keys) {
const timer = timers.get(key)
if (timer) clearTimeout(timer)
timers.delete(key)
dirty.delete(key)
}
setCache(
produce((draft) => {
for (const key of keys) {
delete draft[key]
}
}),
)
}
function dispose() {
drop(Array.from(timers.keys()))
}
return {
cache,
drop,
flush,
flushAll,
scroll,
seed,
setScroll,
dispose,
}
}
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