1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
|
import { createStore } from "solid-js/store"
import { onCleanup, Show, type Accessor } from "solid-js"
import { InlineInput } from "@opencode-ai/ui/inline-input"
export function createInlineEditorController() {
// This controller intentionally supports one active inline editor at a time.
const [editor, setEditor] = createStore({
active: "" as string,
value: "",
})
const editorOpen = (id: string) => editor.active === id
const editorValue = () => editor.value
const openEditor = (id: string, value: string) => {
if (!id) return
setEditor({ active: id, value })
}
const closeEditor = () => setEditor({ active: "", value: "" })
const saveEditor = (callback: (next: string) => void) => {
const next = editor.value.trim()
if (!next) {
closeEditor()
return
}
closeEditor()
callback(next)
}
const editorKeyDown = (event: KeyboardEvent, callback: (next: string) => void) => {
if (event.key === "Enter") {
event.preventDefault()
saveEditor(callback)
return
}
if (event.key !== "Escape") return
event.preventDefault()
closeEditor()
}
const InlineEditor = (props: {
id: string
value: Accessor<string>
onSave: (next: string) => void
class?: string
displayClass?: string
editing?: boolean
stopPropagation?: boolean
openOnDblClick?: boolean
}) => {
let frame: number | undefined
onCleanup(() => {
if (frame === undefined) return
cancelAnimationFrame(frame)
})
const isEditing = () => props.editing ?? editorOpen(props.id)
const stopEvents = () => props.stopPropagation ?? false
const allowDblClick = () => props.openOnDblClick ?? true
const stopPropagation = (event: Event) => {
if (!stopEvents()) return
event.stopPropagation()
}
const handleDblClick = (event: MouseEvent) => {
if (!allowDblClick()) return
stopPropagation(event)
openEditor(props.id, props.value())
}
return (
<Show
when={isEditing()}
fallback={
<span
class={props.displayClass ?? props.class}
onDblClick={handleDblClick}
onPointerDown={stopPropagation}
onMouseDown={stopPropagation}
onClick={stopPropagation}
onTouchStart={stopPropagation}
>
{props.value()}
</span>
}
>
<InlineInput
ref={(el) => {
if (frame !== undefined) cancelAnimationFrame(frame)
frame = requestAnimationFrame(() => {
frame = undefined
if (!el.isConnected) return
el.focus()
})
}}
value={editorValue()}
class={props.class}
onInput={(event) => setEditor("value", event.currentTarget.value)}
onKeyDown={(event) => {
event.stopPropagation()
editorKeyDown(event, props.onSave)
}}
onBlur={closeEditor}
onPointerDown={stopPropagation}
onClick={stopPropagation}
onDblClick={stopPropagation}
onMouseDown={stopPropagation}
onMouseUp={stopPropagation}
onTouchStart={stopPropagation}
/>
</Show>
)
}
return {
editor,
editorOpen,
editorValue,
openEditor,
closeEditor,
saveEditor,
editorKeyDown,
setEditor,
InlineEditor,
}
}
|