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package chat
import (
"crypto/sha256"
"encoding/hex"
"fmt"
"sync"
)
// MessageCache caches rendered messages to avoid re-rendering
type MessageCache struct {
mu sync.RWMutex
cache map[string]string
}
// NewMessageCache creates a new message cache
func NewMessageCache() *MessageCache {
return &MessageCache{
cache: make(map[string]string),
}
}
// generateKey creates a unique key for a message based on its content and rendering parameters
func (c *MessageCache) GenerateKey(params ...any) string {
h := sha256.New()
for _, param := range params {
h.Write(fmt.Appendf(nil, ":%v", param))
}
return hex.EncodeToString(h.Sum(nil))
}
// Get retrieves a cached rendered message
func (c *MessageCache) Get(key string) (string, bool) {
c.mu.RLock()
defer c.mu.RUnlock()
content, exists := c.cache[key]
return content, exists
}
// Set stores a rendered message in the cache
func (c *MessageCache) Set(key string, content string) {
c.mu.Lock()
defer c.mu.Unlock()
c.cache[key] = content
}
// Clear removes all entries from the cache
func (c *MessageCache) Clear() {
c.mu.Lock()
defer c.mu.Unlock()
c.cache = make(map[string]string)
}
// Size returns the number of cached entries
func (c *MessageCache) Size() int {
c.mu.RLock()
defer c.mu.RUnlock()
return len(c.cache)
}
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