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| author | realtradam <[email protected]> | 2020-03-15 18:55:00 -0400 |
|---|---|---|
| committer | realtradam <[email protected]> | 2020-03-15 18:55:00 -0400 |
| commit | 5a33ed9381e43b50d56f2ef7f149baef83edcf7d (patch) | |
| tree | 0c5f39958474ea32e5293324dce0ec398e2d39c2 /Racing-Game/4WheelCar/Skid/BRLine.gd | |
| parent | feb18d37762eb8f4414625175576f8fe9debd992 (diff) | |
| download | optimal-direction-5a33ed9381e43b50d56f2ef7f149baef83edcf7d.tar.gz optimal-direction-5a33ed9381e43b50d56f2ef7f149baef83edcf7d.zip | |
code cleaned up, #6 fixed
Diffstat (limited to 'Racing-Game/4WheelCar/Skid/BRLine.gd')
| -rw-r--r-- | Racing-Game/4WheelCar/Skid/BRLine.gd | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/Racing-Game/4WheelCar/Skid/BRLine.gd b/Racing-Game/4WheelCar/Skid/BRLine.gd deleted file mode 100644 index 16578e3..0000000 --- a/Racing-Game/4WheelCar/Skid/BRLine.gd +++ /dev/null @@ -1,30 +0,0 @@ -extends Line2D - -# Declare member variables here. Examples: -# var a = 2 -# var b = "text" -var tempnode = 0 -var on = true - -# Called when the node enters the scene tree for the first time. -func _ready(): - print("ready") - tempnode = get_node("../Cars/4WheelCar/CarBody/Wheels/BRWheel") - clear_points() - pass # Replace with function body. - -# Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta): - pass - -func _on_BRWheel_slip(): - while on: - print("slip2") - add_point(tempnode.get_global_position()) - - -func _on_BRWheel_end(): - on = false - print("duplicated") - var duplication = duplicate(13) - duplication.request_ready() |
