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authorrealtradam <[email protected]>2020-03-14 15:12:51 -0400
committerrealtradam <[email protected]>2020-03-14 15:12:51 -0400
commitf435ce10e93d7798ad4fe43be33cd01a4edd3dfb (patch)
treef77f4c781c1ebdea88cc89b4132c33c310acb69d /Racing-Game/CPUParticles2D.gd
parentb536ec904471c8995c1910477ca1c829c2e31af5 (diff)
downloadoptimal-direction-f435ce10e93d7798ad4fe43be33cd01a4edd3dfb.tar.gz
optimal-direction-f435ce10e93d7798ad4fe43be33cd01a4edd3dfb.zip
Initial adding of files
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diff --git a/Racing-Game/CPUParticles2D.gd b/Racing-Game/CPUParticles2D.gd
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+extends CPUParticles2D
+
+# Declare member variables here. Examples:
+# var a = 2
+# var b = "text"
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ pass # Replace with function body.
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+#func _process(delta):
+# pass