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-rw-r--r--Racing-Game/4WheelCar/Skid/SkidController.gd2
1 files changed, 0 insertions, 2 deletions
diff --git a/Racing-Game/4WheelCar/Skid/SkidController.gd b/Racing-Game/4WheelCar/Skid/SkidController.gd
index 7c633c9..e3b28c3 100644
--- a/Racing-Game/4WheelCar/Skid/SkidController.gd
+++ b/Racing-Game/4WheelCar/Skid/SkidController.gd
@@ -17,13 +17,11 @@ func _ready():
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
-
if(skidSwitch && get_parent().isSkid):#if controller believes car is skidding and the wheel is skidding
#ignore the status and let the skid keep drawing
pass
elif(!skidSwitch && get_parent().isSkid):#controller doesnt skid, but wheel is supposed to be skidding
# create new skidding child, and set skid to true
-
skidSwitch = true
skidFile = load("res://4WheelCar/Skid/Skidmark.tscn")
skidRecent = skidFile.instance()