diff options
Diffstat (limited to 'Racing-Game/KinematicBody2D.gd')
| -rw-r--r-- | Racing-Game/KinematicBody2D.gd | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/Racing-Game/KinematicBody2D.gd b/Racing-Game/KinematicBody2D.gd deleted file mode 100644 index 34844a4..0000000 --- a/Racing-Game/KinematicBody2D.gd +++ /dev/null @@ -1,21 +0,0 @@ -extends KinematicBody2D - -const UP = Vector2(0, -1) -var motion = Vector2() - -func _physics_process(delta): - - if Input.is_action_pressed("ui_right"): - motion.x = 100 - elif Input.is_action_pressed("ui_left"): - motion.x = -100 - else: - motion.x = 0 - - if is_on_floor(): - if Input.is_action_just_pressed("ui_up"): - motion.y = -325 - - motion.y += 10 - motion = move_and_slide(motion, UP) - pass |
