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extends Node
var steerSplitA = 20
var steerSplitB = 40
var steerHeight = 2.6
var steerLimit = 73
var steerMinimum = 1
var hp = 4.0
var acceleration = 5
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
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