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extends Line2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
var tempnode = 0
var on = true
# Called when the node enters the scene tree for the first time.
func _ready():
tempnode = get_node("../Cars/4WheelCar/CarBody/Wheels/FRWheel")
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_FRWheel_slip():
if(on):
add_point(tempnode.get_global_position())
func _on_FRWheel_end():
duplicate(1)
on = false
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