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extends Camera2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
var printfps = 0;
# Called when the node enters the scene tree for the first time.
func _ready():
zoom = Vector2(2,2)
connect("pos",get_node("Cars/4WheelCar"),"_on_CarBody_pos")
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
# #print fps
# printfps += delta
# if(printfps > 1):
# print(1/delta)
# printfps -= 1
pass
func set_position(pos):
position = pos;
func _on_CarBody_pos(pos):
#velocity = velocity/100 + 1.5
#zoom = Vector2(velocity,velocity)
position = pos
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