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#pragma once
#include "raylib.h"
namespace Physics {
class Body {
public:
Vector2 position;
Vector2 velocity;
float mass;
Body(Vector2 position, Vector2 velocity, float mass);
};
extern Body ship;// = Body((Vector2){50,50}, (Vector2){0,1}, 1);
extern Body rock;// = Body((Vector2){400,400}, (Vector2){0,0}, 50);
//0.01667
void step(float deltaTime);
Vector2 get_grav_force(Body body1, Body body2);
}
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