| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-01-29 | fix bottom of box getting cut off in maze level | arngo | |
| 2022-01-29 | change order | realtradam | |
| 2022-01-29 | split level | arngo | |
| 2022-01-29 | a lot | realtradam | |
| 2022-01-28 | transition | realtradam | |
| 2022-01-28 | tweaks hitboxes in 2nd level | arngo | |
| 2022-01-28 | implement level 2 | arngo | |
| 2022-01-27 | fixed reseting | realtradam | |
| 2022-01-27 | added render over time and animation states | realtradam | |
| 2022-01-26 | better paths | realtradam | |
| 2022-01-26 | working first level | realtradam | |
| 2022-01-25 | implement end goal check | arngo | |
| 2022-01-25 | level unloading | arngo | |
| 2022-01-25 | reset scissor mode on level restart | arngo | |
| 2022-01-25 | implement damage hitboxes | arngo | |
| 2022-01-25 | incorperated levels | realtradam | |
| 2022-01-24 | fix trigger method call | arngo | |
| 2022-01-24 | skeleton code for level loading system | arngo | |
