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author_Tradam <[email protected]>2024-06-20 19:15:20 -0400
committerGitHub <[email protected]>2024-06-20 19:15:20 -0400
commitf855e58f6b2d4a7d2170fc075b8916f928c12680 (patch)
tree5a1594c2fb93cc18f8bb4929824e0ed7db106ce1 /Makefile
parent3ad66ad26d539b5978651fd79c884399668e18ec (diff)
parent7703f2a74122c771070f19259fc40eb2167df9ac (diff)
downloadraylib-DrawTexturePro-interactive-demo-master.tar.gz
raylib-DrawTexturePro-interactive-demo-master.zip
Merge pull request #2 from Peter0x44/masterHEADmaster
Use OpenGL ES3 so repeating textures works
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/Makefile b/Makefile
index aec7883..2444ff5 100644
--- a/Makefile
+++ b/Makefile
@@ -1,4 +1,4 @@
desktop:
zig cc -target native main.c -o game -lGL -lm -lpthread -ldl -lrt -lX11 -Iraylib/src -Iraygui/src lib/tux/libraylib.a && ./game
web:
- emcc -Os -Wall main.c -o game -Iraylib/src -Iraygui/src lib/web/libraylib.a -o output/index.html -s USE_GLFW=3 -DPLATFORM_WEB --shell-file raylib/src/minshell.html -s TOTAL_MEMORY=268435456 -s ASYNCIFY --preload-file ./assets
+ emcc -Os -Wall main.c -o game -Iraylib/src -Iraygui/src lib/web/libraylib.a -o output/index.html -s USE_GLFW=3 -s FULL_ES3 -DPLATFORM_WEB --shell-file raylib/src/minshell.html -s TOTAL_MEMORY=268435456 --preload-file ./assets