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Diffstat (limited to 'src/screen_options.c')
| -rw-r--r-- | src/screen_options.c | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/src/screen_options.c b/src/screen_options.c new file mode 100644 index 0000000..791ed97 --- /dev/null +++ b/src/screen_options.c @@ -0,0 +1,69 @@ +/********************************************************************************************** +* +* raylib - Advance Game template +* +* Options Screen Functions Definitions (Init, Update, Draw, Unload) +* +* Copyright (c) 2014-2021 Ramon Santamaria (@raysan5) +* +* This software is provided "as-is", without any express or implied warranty. In no event +* will the authors be held liable for any damages arising from the use of this software. +* +* Permission is granted to anyone to use this software for any purpose, including commercial +* applications, and to alter it and redistribute it freely, subject to the following restrictions: +* +* 1. The origin of this software must not be misrepresented; you must not claim that you +* wrote the original software. If you use this software in a product, an acknowledgment +* in the product documentation would be appreciated but is not required. +* +* 2. Altered source versions must be plainly marked as such, and must not be misrepresented +* as being the original software. +* +* 3. This notice may not be removed or altered from any source distribution. +* +**********************************************************************************************/ + +#include "raylib.h" +#include "screens.h" + +//---------------------------------------------------------------------------------- +// Module Variables Definition (local) +//---------------------------------------------------------------------------------- +static int framesCounter = 0; +static int finishScreen = 0; + +//---------------------------------------------------------------------------------- +// Options Screen Functions Definition +//---------------------------------------------------------------------------------- + +// Options Screen Initialization logic +void InitOptionsScreen(void) +{ + // TODO: Initialize OPTIONS screen variables here! + framesCounter = 0; + finishScreen = 0; +} + +// Options Screen Update logic +void UpdateOptionsScreen(void) +{ + // TODO: Update OPTIONS screen variables here! +} + +// Options Screen Draw logic +void DrawOptionsScreen(void) +{ + // TODO: Draw OPTIONS screen here! +} + +// Options Screen Unload logic +void UnloadOptionsScreen(void) +{ + // TODO: Unload OPTIONS screen variables here! +} + +// Options Screen should finish? +int FinishOptionsScreen(void) +{ + return finishScreen; +}
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