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-rw-r--r--.gitmodules3
-rw-r--r--Makefile6
-rw-r--r--assets/.placeholder0
m---------dependency/raylib0
-rw-r--r--src/main.c63
5 files changed, 72 insertions, 0 deletions
diff --git a/.gitmodules b/.gitmodules
new file mode 100644
index 0000000..3c46cd4
--- /dev/null
+++ b/.gitmodules
@@ -0,0 +1,3 @@
+[submodule "dependency/raylib"]
+ path = dependency/raylib
+ url = [email protected]:raysan5/raylib.git
diff --git a/Makefile b/Makefile
new file mode 100644
index 0000000..02711c9
--- /dev/null
+++ b/Makefile
@@ -0,0 +1,6 @@
+tux:
+ @mkdir -p output/tux
+ zig cc -target native main.c -o output/tux/game -lGL -lm -lpthread -ldl -lrt -lX11 -Idependecy/raylib/src lib/tux/libraylib.a && ./output/tux/game
+web:
+ @mkdir -p output/web
+ emcc -Os -Wall main.c -o game -Idependency/raylib/src lib/web/libraylib.a -o output/web/index.html -s USE_GLFW=3 -DPLATFORM_WEB --shell-file dependency/raylib/src/minshell.html -s TOTAL_MEMORY=268435456 -s ASYNCIFY --preload-file ./assets
diff --git a/assets/.placeholder b/assets/.placeholder
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/assets/.placeholder
diff --git a/dependency/raylib b/dependency/raylib
new file mode 160000
+Subproject 5ecc2892016cf95fc78209229627fd371bd8df0
diff --git a/src/main.c b/src/main.c
new file mode 100644
index 0000000..0290686
--- /dev/null
+++ b/src/main.c
@@ -0,0 +1,63 @@
+/*******************************************************************************************
+*
+* raylib [core] example - Basic window
+*
+* Welcome to raylib!
+*
+* To test examples, just press F6 and execute raylib_compile_execute script
+* Note that compiled executable is placed in the same folder as .c file
+*
+* You can find all basic examples on C:\raylib\raylib\examples folder or
+* raylib official webpage: www.raylib.com
+*
+* Enjoy using raylib. :)
+*
+* This example has been created using raylib 1.0 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+int main(void)
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ const int screenWidth = 800;
+ const int screenHeight = 450;
+
+ InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
+
+ SetTargetFPS(60); // Set our game to run at 60 frames-per-second
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ // TODO: Update your variables here
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}
+