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authorraysan5 <[email protected]>2020-03-24 16:15:57 +0100
committerraysan5 <[email protected]>2020-03-24 16:15:57 +0100
commit1c448b37b3c387814f2b122efc08a951958ad88a (patch)
treec9d609508e467fa6239ee4a1f67859443342402a
parente5ae10033f1138a54b21c9167a84286335132a4c (diff)
downloadraylib.com-1c448b37b3c387814f2b122efc08a951958ad88a.tar.gz
raylib.com-1c448b37b3c387814f2b122efc08a951958ad88a.zip
Update cheatsheet with last minute functions
-rw-r--r--cheatsheet/raylib_core.c4
-rw-r--r--cheatsheet/raylib_textures.c4
2 files changed, 7 insertions, 1 deletions
diff --git a/cheatsheet/raylib_core.c b/cheatsheet/raylib_core.c
index 377c4ec..904b542 100644
--- a/cheatsheet/raylib_core.c
+++ b/cheatsheet/raylib_core.c
@@ -84,7 +84,9 @@
// Files management functions
unsigned char *LoadFileData(const char *fileName, int *bytesRead); // Load file data as byte array (read)
- void SaveFileData(const char *fileName, void *data, int bytesToWrite); // Save data to file from byte array (write)
+ void SaveFileData(const char *fileName, void *data, int bytesToWrite); // Save data to file from byte array (write)
+ char *LoadFileText(const char *fileName); // Load text data from file (read), returns a '\0' terminated string
+ void SaveFileText(const char *fileName, char *text); // Save text data to file (write), string must be '\0' terminated
bool FileExists(const char *fileName); // Check if file exists
bool IsFileExtension(const char *fileName, const char *ext); // Check file extension
bool DirectoryExists(const char *dirPath); // Check if a directory path exists
diff --git a/cheatsheet/raylib_textures.c b/cheatsheet/raylib_textures.c
index cfe3bff..bb4b39e 100644
--- a/cheatsheet/raylib_textures.c
+++ b/cheatsheet/raylib_textures.c
@@ -42,6 +42,10 @@
void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint); // Draw a source image within a destination image (tint applied to source)
void ImageDrawRectangle(Image *dst, Rectangle rec, Color color); // Draw rectangle within an image
void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color); // Draw rectangle lines within an image
+ void ImageClearBackground(Image *dst, Color color); // Clear image background with given color
+ void ImageDrawPixel(Image *dst, Vector2 position, Color color); // Draw pixel within an image
+ void ImageDrawCircle(Image *dst, Vector2 center, int radius, Color color); // Draw circle within an image
+ void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, Color color); // Draw line within an image
void ImageDrawText(Image *dst, Vector2 position, const char *text, int fontSize, Color color); // Draw text (default font) within an image (destination)
void ImageDrawTextEx(Image *dst, Vector2 position, Font font, const char *text, float fontSize, float spacing, Color color); // Draw text (custom sprite font) within an image (destination)
void ImageFlipVertical(Image *image); // Flip image vertically