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authorraysan5 <[email protected]>2018-07-28 18:14:29 +0200
committerraysan5 <[email protected]>2018-07-28 18:14:29 +0200
commit730072ca6ec9b363eae2058456ba9b25f4b352d3 (patch)
tree40fbd97c1a69a4977f995a60cba7bebd7a4655d9
parent17af677999c11fce88cfe198645a9233de13a9e2 (diff)
downloadraylib.com-730072ca6ec9b363eae2058456ba9b25f4b352d3.tar.gz
raylib.com-730072ca6ec9b363eae2058456ba9b25f4b352d3.zip
Corrected typo
-rw-r--r--cheatsheet/raylib_core.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/cheatsheet/raylib_core.c b/cheatsheet/raylib_core.c
index de690fd..dff2a07 100644
--- a/cheatsheet/raylib_core.c
+++ b/cheatsheet/raylib_core.c
@@ -38,7 +38,7 @@
Vector2 GetWorldToScreen(Vector3 position, Camera camera); // Returns the screen space position for a 3d world space position
Matrix GetCameraMatrix(Camera camera); // Returns camera transform matrix (view matrix)
- // Timming-related functions
+ // Timing-related functions
void SetTargetFPS(int fps); // Set target FPS (maximum)
int GetFPS(void); // Returns current FPS
float GetFrameTime(void); // Returns time in seconds for last frame drawn