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| author | Ray <[email protected]> | 2023-05-22 12:18:02 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-05-22 12:18:02 +0200 |
| commit | 85ed36b9f68feae753789d37e35fce8910d05d6a (patch) | |
| tree | 9fc868657faef9a3378e498258efad65ae2e90e3 | |
| parent | 76068dbe4cd729f43a5489bded7ac3ab9233e27a (diff) | |
| parent | 347d0ac36a0f4982e2a159e556224907f3f1400d (diff) | |
| download | raylib.com-85ed36b9f68feae753789d37e35fce8910d05d6a.tar.gz raylib.com-85ed36b9f68feae753789d37e35fce8910d05d6a.zip | |
Merge pull request #51 from danemadsen/master
Update Textures Cheatsheet to reflect Linear Gradient change
| -rw-r--r-- | cheatsheet/raylib_textures.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/cheatsheet/raylib_textures.c b/cheatsheet/raylib_textures.c index b199b5d..b89d12b 100644 --- a/cheatsheet/raylib_textures.c +++ b/cheatsheet/raylib_textures.c @@ -14,8 +14,7 @@ // Image generation functions Image GenImageColor(int width, int height, Color color); // Generate image: plain color - Image GenImageGradientV(int width, int height, Color top, Color bottom); // Generate image: vertical gradient - Image GenImageGradientH(int width, int height, Color left, Color right); // Generate image: horizontal gradient + Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end); // Generate image: linear gradient, direction in degrees [0..360], 0=Vertical gradient Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer); // Generate image: radial gradient Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2); // Generate image: checked Image GenImageWhiteNoise(int width, int height, float factor); // Generate image: white noise |
