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| author | Ray <[email protected]> | 2020-11-25 08:24:00 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2020-11-25 08:24:00 +0100 |
| commit | 8d5e3de497e7e056d26e65b46b2f99bb35cae695 (patch) | |
| tree | b23ae77da62337297af3bf878a491f98656ac654 | |
| parent | 55b7b3e82e091906069bb60fa529239358de5f93 (diff) | |
| parent | a298e45f4de64ab2a2bb0531e29b05dc2bfb67fb (diff) | |
| download | raylib.com-8d5e3de497e7e056d26e65b46b2f99bb35cae695.tar.gz raylib.com-8d5e3de497e7e056d26e65b46b2f99bb35cae695.zip | |
Merge pull request #16 from dugo3number3/patch-1
Found something that I think should be changed
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -2,7 +2,7 @@ **raylib is a simple and easy-to-use library to enjoy videogames programming.** -raylib is highly inspired by Borland BGI graphics lib and by XNA framework. +raylib is heavily inspired by Borland BGI graphics lib and by XNA framework. raylib could be useful for prototyping, tools development, graphic applications, embedded systems and education. |
