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| author | Ray <[email protected]> | 2021-04-06 12:57:43 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-04-06 12:57:43 +0200 |
| commit | 8940a2f553026e46fc97f49c449fe199df36745a (patch) | |
| tree | 7ac79edc9205f1e1741fea38344c4a7a3c2068d8 /cheatsheet/raylib_audio.c | |
| parent | 0e9fa0a3f99813f5bacee372ada1f3e874981e9c (diff) | |
| download | raylib.com-8940a2f553026e46fc97f49c449fe199df36745a.tar.gz raylib.com-8940a2f553026e46fc97f49c449fe199df36745a.zip | |
Update cheatsheet for raylib 3.7
Diffstat (limited to 'cheatsheet/raylib_audio.c')
| -rw-r--r-- | cheatsheet/raylib_audio.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/cheatsheet/raylib_audio.c b/cheatsheet/raylib_audio.c index 396dd61..4e39638 100644 --- a/cheatsheet/raylib_audio.c +++ b/cheatsheet/raylib_audio.c @@ -35,13 +35,14 @@ // Music management functions Music LoadMusicStream(const char *fileName); // Load music stream from file + Music LoadMusicStreamFromMemory(const char *fileType, unsigned char* data, int dataSize); // Load music stream from data void UnloadMusicStream(Music music); // Unload music stream void PlayMusicStream(Music music); // Start music playing + bool IsMusicPlaying(Music music); // Check if music is playing void UpdateMusicStream(Music music); // Updates buffers for music streaming void StopMusicStream(Music music); // Stop music playing void PauseMusicStream(Music music); // Pause music playing void ResumeMusicStream(Music music); // Resume playing paused music - bool IsMusicPlaying(Music music); // Check if music is playing void SetMusicVolume(Music music, float volume); // Set volume for music (1.0 is max level) void SetMusicPitch(Music music, float pitch); // Set pitch for a music (1.0 is base level) float GetMusicTimeLength(Music music); // Get music time length (in seconds) @@ -60,3 +61,4 @@ void SetAudioStreamVolume(AudioStream stream, float volume); // Set volume for audio stream (1.0 is max level) void SetAudioStreamPitch(AudioStream stream, float pitch); // Set pitch for audio stream (1.0 is base level) void SetAudioStreamBufferSizeDefault(int size); // Default size for new audio streams + |
