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| author | ybtre <[email protected]> | 2023-12-17 00:47:51 +0200 |
|---|---|---|
| committer | ybtre <[email protected]> | 2023-12-17 00:47:51 +0200 |
| commit | 9a5dd1f52d0f64c72d35bf1e6d9acaf3c94bb842 (patch) | |
| tree | 124fabb870ce017e92b7af4c248d031ffcfd2f14 /cheatsheet/raylib_structs.c | |
| parent | 5f9bf691aff20417db84e0bda8c6acface3ff872 (diff) | |
| download | raylib.com-9a5dd1f52d0f64c72d35bf1e6d9acaf3c94bb842.tar.gz raylib.com-9a5dd1f52d0f64c72d35bf1e6d9acaf3c94bb842.zip | |
Typo fix in raylib_structs.c
Diffstat (limited to 'cheatsheet/raylib_structs.c')
| -rw-r--r-- | cheatsheet/raylib_structs.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/cheatsheet/raylib_structs.c b/cheatsheet/raylib_structs.c index 38101a4..460c4b4 100644 --- a/cheatsheet/raylib_structs.c +++ b/cheatsheet/raylib_structs.c @@ -19,7 +19,7 @@ struct Shader; // Shader struct MaterialMap; // MaterialMap struct Material; // Material, includes shader and maps - struct Transform; // Transform, vectex transformation data + struct Transform; // Transform, vertex transformation data struct BoneInfo; // Bone, skeletal animation bone struct Model; // Model, meshes, materials and animation data struct ModelAnimation; // ModelAnimation |
