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| author | Ray <[email protected]> | 2022-08-05 20:45:08 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2022-08-05 20:45:08 +0200 |
| commit | 724747091d62840804f8c61641c38a38e6feb899 (patch) | |
| tree | b90108ebd32b7cd20233c5ad553aa3e8b9421440 /cheatsheet/raylib_text.c | |
| parent | 3007c48021505d0c9e120ea15acb67cc65dbc0ca (diff) | |
| download | raylib.com-724747091d62840804f8c61641c38a38e6feb899.tar.gz raylib.com-724747091d62840804f8c61641c38a38e6feb899.zip | |
Update cheatsheet for raylib 4.2
Diffstat (limited to 'cheatsheet/raylib_text.c')
| -rw-r--r-- | cheatsheet/raylib_text.c | 94 |
1 files changed, 48 insertions, 46 deletions
diff --git a/cheatsheet/raylib_text.c b/cheatsheet/raylib_text.c index d9d32fe..4814407 100644 --- a/cheatsheet/raylib_text.c +++ b/cheatsheet/raylib_text.c @@ -1,52 +1,54 @@ - // Font loading/unloading functions - Font GetFontDefault(void); // Get the default Font - Font LoadFont(const char *fileName); // Load font from file into GPU memory (VRAM) - Font LoadFontEx(const char *fileName, int fontSize, int *fontChars, int glyphCount); // Load font from file with extended parameters - Font LoadFontFromImage(Image image, Color key, int firstChar); // Load font from Image (XNA style) - Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *fontChars, int glyphCount); // Load font from memory buffer, fileType refers to extension: i.e. '.ttf' - GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *fontChars, int glyphCount, int type); // Load font data for further use - Image GenImageFontAtlas(const GlyphInfo *chars, Rectangle **recs, int glyphCount, int fontSize, int padding, int packMethod); // Generate image font atlas using chars info - void UnloadFontData(GlyphInfo *chars, int glyphCount); // Unload font chars info data (RAM) - void UnloadFont(Font font); // Unload Font from GPU memory (VRAM) +// Font loading/unloading functions +Font GetFontDefault(void); // Get the default Font +Font LoadFont(const char *fileName); // Load font from file into GPU memory (VRAM) +Font LoadFontEx(const char *fileName, int fontSize, int *fontChars, int glyphCount); // Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set +Font LoadFontFromImage(Image image, Color key, int firstChar); // Load font from Image (XNA style) +Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *fontChars, int glyphCount); // Load font from memory buffer, fileType refers to extension: i.e. '.ttf' +GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *fontChars, int glyphCount, int type); // Load font data for further use +Image GenImageFontAtlas(const GlyphInfo *chars, Rectangle **recs, int glyphCount, int fontSize, int padding, int packMethod); // Generate image font atlas using chars info +void UnloadFontData(GlyphInfo *chars, int glyphCount); // Unload font chars info data (RAM) +void UnloadFont(Font font); // Unload font from GPU memory (VRAM) +bool ExportFontAsCode(Font font, const char *fileName); // Export font as code file, returns true on success - // Text drawing functions - void DrawFPS(int posX, int posY); // Draw current FPS - void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font) - void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text using font and additional parameters - void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint); // Draw text using Font and pro parameters (rotation) - void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint); // Draw one character (codepoint) +// Text drawing functions +void DrawFPS(int posX, int posY); // Draw current FPS +void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font) +void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text using font and additional parameters +void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint); // Draw text using Font and pro parameters (rotation) +void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint); // Draw one character (codepoint) +void DrawTextCodepoints(Font font, const int *codepoints, int count, Vector2 position, float fontSize, float spacing, Color tint); // Draw multiple character (codepoint) - // Text misc. functions - int MeasureText(const char *text, int fontSize); // Measure string width for default font - Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing); // Measure string size for Font - int GetGlyphIndex(Font font, int codepoint); // Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found - GlyphInfo GetGlyphInfo(Font font, int codepoint); // Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found - Rectangle GetGlyphAtlasRec(Font font, int codepoint); // Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found +// Text font info functions +int MeasureText(const char *text, int fontSize); // Measure string width for default font +Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing); // Measure string size for Font +int GetGlyphIndex(Font font, int codepoint); // Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found +GlyphInfo GetGlyphInfo(Font font, int codepoint); // Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found +Rectangle GetGlyphAtlasRec(Font font, int codepoint); // Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found - // Text codepoints management functions (unicode characters) - int *LoadCodepoints(const char *text, int *count); // Load all codepoints from a UTF-8 text string, codepoints count returned by parameter - void UnloadCodepoints(int *codepoints); // Unload codepoints data from memory - int GetCodepointCount(const char *text); // Get total number of codepoints in a UTF-8 encoded string - int GetCodepoint(const char *text, int *bytesProcessed); // Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure - const char *CodepointToUTF8(int codepoint, int *byteSize); // Encode one codepoint into UTF-8 byte array (array length returned as parameter) - char *TextCodepointsToUTF8(int *codepoints, int length); // Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!) +// Text codepoints management functions (unicode characters) +int *LoadCodepoints(const char *text, int *count); // Load all codepoints from a UTF-8 text string, codepoints count returned by parameter +void UnloadCodepoints(int *codepoints); // Unload codepoints data from memory +int GetCodepointCount(const char *text); // Get total number of codepoints in a UTF-8 encoded string +int GetCodepoint(const char *text, int *bytesProcessed); // Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure +const char *CodepointToUTF8(int codepoint, int *byteSize); // Encode one codepoint into UTF-8 byte array (array length returned as parameter) +char *TextCodepointsToUTF8(const int *codepoints, int length); // Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!) - // Text strings management functions (no utf8 strings, only byte chars) - // NOTE: Some strings allocate memory internally for returned strings, just be careful! - int TextCopy(char *dst, const char *src); // Copy one string to another, returns bytes copied - bool TextIsEqual(const char *text1, const char *text2); // Check if two text string are equal - unsigned int TextLength(const char *text); // Get text length, checks for '\0' ending - const char *TextFormat(const char *text, ...); // Text formatting with variables (sprintf style) - const char *TextSubtext(const char *text, int position, int length); // Get a piece of a text string - char *TextReplace(char *text, const char *replace, const char *by); // Replace text string (memory must be freed!) - char *TextInsert(const char *text, const char *insert, int position); // Insert text in a position (memory must be freed!) - const char *TextJoin(const char **textList, int count, const char *delimiter); // Join text strings with delimiter - const char **TextSplit(const char *text, char delimiter, int *count); // Split text into multiple strings - void TextAppend(char *text, const char *append, int *position); // Append text at specific position and move cursor! - int TextFindIndex(const char *text, const char *find); // Find first text occurrence within a string - const char *TextToUpper(const char *text); // Get upper case version of provided string - const char *TextToLower(const char *text); // Get lower case version of provided string - const char *TextToPascal(const char *text); // Get Pascal case notation version of provided string - int TextToInteger(const char *text); // Get integer value from text (negative values not supported) +// Text strings management functions (no UTF-8 strings, only byte chars) +// NOTE: Some strings allocate memory internally for returned strings, just be careful! +int TextCopy(char *dst, const char *src); // Copy one string to another, returns bytes copied +bool TextIsEqual(const char *text1, const char *text2); // Check if two text string are equal +unsigned int TextLength(const char *text); // Get text length, checks for '\0' ending +const char *TextFormat(const char *text, ...); // Text formatting with variables (sprintf() style) +const char *TextSubtext(const char *text, int position, int length); // Get a piece of a text string +char *TextReplace(char *text, const char *replace, const char *by); // Replace text string (WARNING: memory must be freed!) +char *TextInsert(const char *text, const char *insert, int position); // Insert text in a position (WARNING: memory must be freed!) +const char *TextJoin(const char **textList, int count, const char *delimiter); // Join text strings with delimiter +const char **TextSplit(const char *text, char delimiter, int *count); // Split text into multiple strings +void TextAppend(char *text, const char *append, int *position); // Append text at specific position and move cursor! +int TextFindIndex(const char *text, const char *find); // Find first text occurrence within a string +const char *TextToUpper(const char *text); // Get upper case version of provided string +const char *TextToLower(const char *text); // Get lower case version of provided string +const char *TextToPascal(const char *text); // Get Pascal case notation version of provided string +int TextToInteger(const char *text); // Get integer value from text (negative values not supported) |
