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| author | Ray <[email protected]> | 2019-04-23 18:20:20 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2019-04-23 18:20:20 +0200 |
| commit | 60120ba2fa8a19325a6256ea3f087080aa5aff53 (patch) | |
| tree | 47507dc1292447bd57ae6ffc9132b7effe15b0c9 /cheatsheet | |
| parent | bf95bc1162e070d1b74940f353fa5bd444543871 (diff) | |
| download | raylib.com-60120ba2fa8a19325a6256ea3f087080aa5aff53.tar.gz raylib.com-60120ba2fa8a19325a6256ea3f087080aa5aff53.zip | |
Remove duplicates from cheatsheet
Diffstat (limited to 'cheatsheet')
| -rw-r--r-- | cheatsheet/raylib_audio.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/cheatsheet/raylib_audio.c b/cheatsheet/raylib_audio.c index 6341cde..5ba1324 100644 --- a/cheatsheet/raylib_audio.c +++ b/cheatsheet/raylib_audio.c @@ -5,12 +5,6 @@ bool IsAudioDeviceReady(void); // Check if audio device is ready void SetMasterVolume(float volume); // Set master volume (listener) - // Audio device management functions - void InitAudioDevice(void); // Initialize audio device and context - void CloseAudioDevice(void); // Close the audio device and context - bool IsAudioDeviceReady(void); // Check if audio device has been initialized successfully - void SetMasterVolume(float volume); // Set master volume (listener) - // Wave/Sound loading/unloading functions Wave LoadWave(const char *fileName); // Load wave data from file Wave LoadWaveEx(void *data, int sampleCount, int sampleRate, int sampleSize, int channels); // Load wave data from raw array data |
