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authorRay <[email protected]>2024-05-07 10:56:13 +0200
committerGitHub <[email protected]>2024-05-07 10:56:13 +0200
commit945f040b9119066356b438d22ea67b4a2d22fb29 (patch)
treefa7791d6c3ae202571dfa22a8b7330748f3761be /cheatsheet
parenta1cac997bfea7b1bc6ce2b511136549046862027 (diff)
parent9a5dd1f52d0f64c72d35bf1e6d9acaf3c94bb842 (diff)
downloadraylib.com-945f040b9119066356b438d22ea67b4a2d22fb29.tar.gz
raylib.com-945f040b9119066356b438d22ea67b4a2d22fb29.zip
Merge pull request #72 from ybtre/master
Typo fix in raylib_structs.c
Diffstat (limited to 'cheatsheet')
-rw-r--r--cheatsheet/raylib_structs.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/cheatsheet/raylib_structs.c b/cheatsheet/raylib_structs.c
index 38101a4..460c4b4 100644
--- a/cheatsheet/raylib_structs.c
+++ b/cheatsheet/raylib_structs.c
@@ -19,7 +19,7 @@
struct Shader; // Shader
struct MaterialMap; // MaterialMap
struct Material; // Material, includes shader and maps
- struct Transform; // Transform, vectex transformation data
+ struct Transform; // Transform, vertex transformation data
struct BoneInfo; // Bone, skeletal animation bone
struct Model; // Model, meshes, materials and animation data
struct ModelAnimation; // ModelAnimation